2021-05-18 17:03:34 +00:00
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package uulm.teamname.marvelous.gamelibrary.gamelogic;
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2021-05-28 15:25:49 +00:00
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import net.jqwik.api.*;
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2021-05-18 17:03:34 +00:00
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import org.junit.jupiter.api.Test;
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import uulm.teamname.marvelous.gamelibrary.IntVector2;
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import uulm.teamname.marvelous.gamelibrary.entities.*;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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2021-05-31 16:07:43 +00:00
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import uulm.teamname.marvelous.gamelibrary.json.config.CharacterConfig;
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import uulm.teamname.marvelous.gamelibrary.json.config.PartyConfig;
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import uulm.teamname.marvelous.gamelibrary.json.config.ScenarioConfig;
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import uulm.teamname.marvelous.gamelibrary.requests.*;
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import java.util.ArrayList;
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import java.util.List;
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class GameLogicTest {
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@Test
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void executeRequest() {
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GameState state = new GameState(new PartyConfig(), new CharacterConfig(), new ScenarioConfig());
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//build a nice state (add entities and stuff)
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ArrayList<Event> result = GameLogic.executeRequest(state, new RequestBuilder(RequestType.MeleeAttackRequest)
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//build a nice request to check
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//.withOriginEntity()
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.buildCharacterRequest());
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//check if result contains the right events
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}
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@Test
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void buildGameStateEvent() {
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}
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@Test
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void checkRequest() {
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}
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@Test
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void applyEvent() {
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}
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@Test
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void checkWinConditions() {
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}
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// @Provide("gamestate")
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// Arbitrary<GameState> gamestate() {
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// var states = Arbitraries.integers()
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// .tuple2()
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// .map(x -> new IntVector2(x.get1(), x.get2()))
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// .map(GameState::new);
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// }
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// @Provide("entityManager")
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// Arbitrary<EntityManager> entityManager() {
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// var managers = Arbitraries.of(EntityManager.class);
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//
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// }
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// @Provide("entity")
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// Arbitrary<Entity> entity() {
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// var entities = Arbitraries.of(Entity.class);
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// }
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// Characters are kind of hard, but most prequisites are here
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// @Provide("character")
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// Arbitrary<Character> character() {
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// var characters = Combinators.combine(
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// anyStat(),
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// Arbitraries.integers()
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// ).as(x -> new Character());
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// }
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@Provide("stat")
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Arbitrary<Stat> anyStat() {
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var stats = Combinators.combine(
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Arbitraries.of(StatType.class),
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Arbitraries.integers())
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.as(Stat::new);
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return Combinators.combine(stats, Arbitraries.integers().greaterOrEqual(0))
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.as((stat, decrease) -> {
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stat.decreaseValue(decrease % (stat.getMax() + 1));
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return stat;
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});
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}
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@Provide("entityIDs")
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Arbitrary<EntityID> entityIDs() {
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return Combinators.combine(
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Arbitraries.of(EntityType.class),
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Arbitraries.integers()
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).as((type, id) -> {
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EntityID eid;
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switch (type) {
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case NPC -> eid = new EntityID(type, id % 3);
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case P1, P2, InfinityStones -> eid = new EntityID(type, id % 6);
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case Rocks -> eid = new EntityID(type, id);
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default -> throw new IllegalStateException("Unexpected value: " + type);
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}
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return eid;
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});
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}
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@Provide("positions")
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Arbitrary<IntVector2> positions() {
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return Arbitraries.integers()
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.greaterOrEqual(0)
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.tuple2()
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.map(x -> new IntVector2(x.get1(), x.get2()));
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}
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@Provide("requests")
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Arbitrary<Request> requests() {
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return Combinators.combine(
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Arbitraries.of(true, false),
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gameRequests(),
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characterRequests())
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.as((which, gameRequest, characterRequest) -> which ? gameRequest : characterRequest);
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}
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@Provide("gameRequests")
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Arbitrary<GameRequest> gameRequests() {
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final var gameRequestTypes = List.of(
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RequestType.PauseStopRequest,
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RequestType.PauseStartRequest,
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RequestType.EndRoundRequest,
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RequestType.DisconnectRequest,
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RequestType.Req);
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return Arbitraries.of(RequestType.class)
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.filter(gameRequestTypes::contains)
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.map(x -> new RequestBuilder(x).buildGameRequest());
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}
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@Provide("characterRequests")
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Arbitrary<CharacterRequest> characterRequests() {
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final var characterRequestTypes = List.of(
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RequestType.MeleeAttackRequest,
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RequestType.RangedAttackRequest,
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RequestType.MoveRequest,
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RequestType.ExchangeInfinityStoneRequest,
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RequestType.UseInfinityStoneRequest);
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var positions = Arbitraries.integers()
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.greaterOrEqual(0)
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.tuple2()
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.map(x -> new IntVector2(x.get1(), x.get2()));
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var characterIDs = Combinators.combine(Arbitraries.of(true, false)
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.map(x -> x ? EntityType.P1 : EntityType.P2),
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Arbitraries.integers()
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.between(0, 5))
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.as(EntityID::new);
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var rockIDs = Arbitraries.integers()
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.greaterOrEqual(0)
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.map(x -> new EntityID(EntityType.Rocks, x));
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var targetIDs = Combinators.combine(
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Arbitraries.of(true, false),
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characterIDs,
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rockIDs)
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.as((which, characterID, rockID) -> which ? characterID : rockID);
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var stoneTypes = Arbitraries.of(StoneType.class);
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var values = Arbitraries.integers();
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return Combinators.combine(
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Arbitraries.of(RequestType.class).filter(characterRequestTypes::contains), // types
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positions.tuple2(),
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characterIDs,
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targetIDs,
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stoneTypes,
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values
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).as((type, pos, characterID, targetID, stoneType, val) -> {
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return new RequestBuilder(type)
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.withOriginField(pos.get1())
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.withTargetField(pos.get2())
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.withOriginEntity(characterID)
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.withTargetEntity(targetID)
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.withStoneType(stoneType)
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.withValue(val)
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.buildCharacterRequest();
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});
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}
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2021-05-18 17:03:34 +00:00
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}
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