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package uulm.teamname.marvelous.gamelibrary.json;
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2021-05-11 04:13:21 +00:00
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import com.fasterxml.jackson.core.JsonProcessingException;
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import com.fasterxml.jackson.databind.InjectableValues;
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import com.fasterxml.jackson.databind.ObjectMapper;
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import jdk.jshell.spi.ExecutionControl;
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import uulm.teamname.marvelous.gamelibrary.json.basic.BasicMessage;
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import uulm.teamname.marvelous.gamelibrary.json.basic.EventMessage;
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import uulm.teamname.marvelous.gamelibrary.json.config.CharacterConfig;
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/**
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* Class that contains JSON encoding and decoding. It is initiated with the Character configuration.
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*/
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public class JSON {
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private final ObjectMapper mapper;
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public JSON (CharacterConfig config) {
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this.mapper = new ObjectMapper();
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// add the config to the mappers InjectableValues, where it is later accessed by the EntityDeserializer
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this.mapper.setInjectableValues(new InjectableValues
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.Std()
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.addValue("CharacterConfig", config));
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}
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/** Deserializes an incoming network message into a {@link EventMessage}.
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* @param input The JSON to deserialize.
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* @return The parsed message.
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*/
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public EventMessage parse(String input) {
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EventMessage result = null;
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try {
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result = mapper.readValue(input, EventMessage.class);
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} catch (JsonProcessingException e) {
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e.printStackTrace();
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}
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return result;
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}
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/** Serializes a {@link EventMessage} into a JSON string.
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* @param input The message to serialize.
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* @return The message as JSON.
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*/
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public String stringify(BasicMessage input) throws ExecutionControl.NotImplementedException {
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String result = null;
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try {
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result = mapper.writeValueAsString(input);
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} catch (JsonProcessingException e) {
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e.printStackTrace();
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}
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return result;
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}
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}
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