feat: properly handle movement requests
This commit is contained in:
@ -32,7 +32,7 @@ class GameStateManager {
|
||||
|
||||
for(Request request: requests) {
|
||||
if (GameLogic.checkRequest(snapshot, request)) {
|
||||
ArrayList<Event> result = GameLogic.executeRequest(request);
|
||||
ArrayList<Event> result = GameLogic.executeRequest(snapshot, request);
|
||||
if(apply) {
|
||||
queue.addAll(result);
|
||||
}
|
||||
|
Reference in New Issue
Block a user