refactor: prepared GamestateEvent and MessageStructure for further steps by generating Equals and ToString

This commit is contained in:
Yannik Bretschneider 2021-05-11 06:11:01 +02:00
parent 2b5d46f577
commit 062281fdcb
2 changed files with 48 additions and 3 deletions

View File

@ -56,4 +56,17 @@ public class GamestateEvent extends Event {
result = 31 * result + Arrays.hashCode(stoneCooldowns);
return result;
}
@Override
public String toString() {
return "GamestateEvent{" +
"entities=" + Arrays.toString(entities) +
", turnOrder=" + Arrays.toString(turnOrder) +
", mapSize=" + mapSize +
", activeCharacter=" + activeCharacter +
", stoneCooldowns=" + Arrays.toString(stoneCooldowns) +
", winCondition=" + winCondition +
'}';
}
}

View File

@ -1,17 +1,23 @@
package uulm.teamname.marvelous.gamelibrary.json.ingame;
import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
import uulm.teamname.marvelous.gamelibrary.events.Event;
import uulm.teamname.marvelous.gamelibrary.json.MessageType;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Objects;
/** Represents a message sent between client and server and contains all possible data. */
public class MessageStructure {
//TODO: revise MessageStructure according to actual standard document
/** This is the message type. It is either REQUESTS or EVENTS, everything else would be invalid here */
public MessageType messageType;
/** The list of {@link Event}s sent inside the message. */
public Event[] events;
public Event[] messages;
/** The checksum of the current game state at the time the message was sent */
/** The checksum of the current game state at the time the message was sent. This is legacy (or optional). */
public int checksum;
/** The type of the custom content sent with the message. */
@ -19,4 +25,30 @@ public class MessageStructure {
/** The decoded contents of the custom content sent. */
public HashMap<String, Object> customContent;
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
MessageStructure that = (MessageStructure) o;
return checksum == that.checksum && messageType == that.messageType && Arrays.equals(messages, that.messages) && Objects.equals(customContentType, that.customContentType) && Objects.equals(customContent, that.customContent);
}
@Override
public int hashCode() {
int result = Objects.hash(messageType, checksum, customContentType, customContent);
result = 31 * result + Arrays.hashCode(messages);
return result;
}
@Override
public String toString() {
return "MessageStructure{" +
"messageType=" + messageType +
", messages=" + Arrays.toString(messages) +
", checksum=" + checksum +
", customContentType='" + customContentType + '\'' +
", customContent=" + customContent +
'}';
}
}