fix: ok, we are sending more events
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8add62fe20
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0fb3ca8728
@ -118,6 +118,8 @@ class GameStateManager {
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ArrayList<Event> result = GameLogic.startGame(snapshot, selectedCharacters1, selectedCharacters2);
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ArrayList<Event> result = GameLogic.startGame(snapshot, selectedCharacters1, selectedCharacters2);
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applyEvents(result);
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applyEvents(result);
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result.add(GameLogic.buildGameStateEvent(state));
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snapshot = state.snapshot();
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snapshot = state.snapshot();
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ArrayList<Event> result2 = GameLogic.startRound(snapshot);
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ArrayList<Event> result2 = GameLogic.startRound(snapshot);
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@ -125,7 +127,7 @@ class GameStateManager {
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result.addAll(result2);
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result.addAll(result2);
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result.add(GameLogic.buildGameStateEvent(snapshot));
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result.add(GameLogic.buildGameStateEvent(state));
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return result;
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return result;
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}
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}
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