fix: swap EntityID constructor parameters

This commit is contained in:
2021-05-01 22:24:27 +02:00
parent b5614d3d37
commit 43cf4c6c1b
2 changed files with 4 additions and 4 deletions

View File

@ -17,7 +17,7 @@ class GameStateTest {
GameState state = new GameState(new IntVector2(10, 10));
//set up game
state.entities.addEntity(new Rock(new EntityID(0, EntityType.Rocks), new IntVector2(0, 0), 100));
state.entities.addEntity(new Rock(new EntityID(EntityType.Rocks, 0), new IntVector2(0, 0), 100));
//snapshot state
GameState snapshot = state.snapshot();