feat: added (mostly redundant) Json annotations to Events and Requests
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package uulm.teamname.marvelous.gamelibrary.events;
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import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
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import com.fasterxml.jackson.databind.annotation.JsonSerialize;
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import uulm.teamname.marvelous.gamelibrary.IntVector2;
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import uulm.teamname.marvelous.gamelibrary.entities.EntityID;
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import uulm.teamname.marvelous.gamelibrary.entities.StoneType;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.deserialize.EventDeserializer;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.serialize.EventSerializer;
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import java.util.Objects;
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/**
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* Represents a character event for: {@link EventType#MeleeAttackEvent}, {@link EventType#RangedAttackEvent}, {@link EventType#MoveEvent}, {@link EventType#ExchangeInfinityStoneEvent}, {@link EventType#UseInfinityStoneEvent}.
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*/
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@JsonDeserialize(using = EventDeserializer.class)
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@JsonSerialize(using = EventSerializer.class)
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public class CharacterEvent extends Event {
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public EntityID originEntity = null;
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public EntityID targetEntity = null;
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package uulm.teamname.marvelous.gamelibrary.events;
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import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
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import com.fasterxml.jackson.databind.annotation.JsonSerialize;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.deserialize.EventDeserializer;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.serialize.EventSerializer;
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import java.util.HashMap;
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import java.util.Objects;
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/** Represents a custom event ({@link EventType#CustomEvent}). */
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@JsonDeserialize(using = EventDeserializer.class)
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@JsonSerialize(using = EventSerializer.class)
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public class CustomEvent extends Event {
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public String teamIdentifier;
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public HashMap<String, Object> customContent;
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package uulm.teamname.marvelous.gamelibrary.events;
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import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
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import com.fasterxml.jackson.databind.annotation.JsonSerialize;
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import uulm.teamname.marvelous.gamelibrary.IntVector2;
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import uulm.teamname.marvelous.gamelibrary.entities.Entity;
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import uulm.teamname.marvelous.gamelibrary.entities.EntityID;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.deserialize.EventDeserializer;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.serialize.EventSerializer;
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import java.util.Objects;
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/** Represents an entity event for: {@link EventType#DestroyedEntityEvent}, {@link EventType#TakenDamageEvent}, {@link EventType#ConsumedAPEvent}, {@link EventType#ConsumedMPEvent}, {@link EventType#SpawnEntityEvent}, {@link EventType#HealedEvent}. */
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@JsonDeserialize(using = EventDeserializer.class)
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@JsonSerialize(using = EventSerializer.class)
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public class EntityEvent extends Event {
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public EntityID targetEntity = null;
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public IntVector2 targetField = null;
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package uulm.teamname.marvelous.gamelibrary.events;
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import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
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import com.fasterxml.jackson.databind.annotation.JsonSerialize;
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import uulm.teamname.marvelous.gamelibrary.entities.EntityID;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.deserialize.EventDeserializer;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.serialize.EventSerializer;
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import java.util.Arrays;
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import java.util.Objects;
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/** Represents a game event for: {@link EventType#RoundSetupEvent}, {@link EventType#TurnEvent}, {@link EventType#WinEvent}, {@link EventType#TurnTimeoutEvent}, {@link EventType#TimeoutWarningEvent}, {@link EventType#TimeoutEvent}, {@link EventType#PauseStartEvent}, {@link EventType#PauseStopEvent}, {@link EventType#DisconnectEvent}. */
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@JsonDeserialize(using = EventDeserializer.class)
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@JsonSerialize(using = EventSerializer.class)
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public class GameEvent extends Event {
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public Integer roundCount;
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public Integer turnCount;
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package uulm.teamname.marvelous.gamelibrary.events;
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import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
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import com.fasterxml.jackson.databind.annotation.JsonSerialize;
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import uulm.teamname.marvelous.gamelibrary.IntVector2;
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import uulm.teamname.marvelous.gamelibrary.entities.Entity;
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import uulm.teamname.marvelous.gamelibrary.entities.EntityID;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.deserialize.EventDeserializer;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.serialize.EventSerializer;
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import java.util.Arrays;
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import java.util.Objects;
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/** Represents the game state event ({@link EventType#GamestateEvent}). */
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@JsonDeserialize(using = EventDeserializer.class)
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@JsonSerialize(using = EventSerializer.class)
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public class GamestateEvent extends Event {
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public Entity[] entities;
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public EntityID[] turnOrder;
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package uulm.teamname.marvelous.gamelibrary.requests;
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import com.fasterxml.jackson.annotation.JsonPropertyOrder;
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import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
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import com.fasterxml.jackson.databind.annotation.JsonSerialize;
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import uulm.teamname.marvelous.gamelibrary.IntVector2;
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import uulm.teamname.marvelous.gamelibrary.entities.EntityID;
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import uulm.teamname.marvelous.gamelibrary.entities.StoneType;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.deserialize.RequestDeserializer;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.serialize.RequestSerializer;
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import java.util.Objects;
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/** Represents a character event for: {@link RequestType#MeleeAttackRequest}, {@link RequestType#RangedAttackRequest}, {@link RequestType#MoveRequest}, {@link RequestType#ExchangeInfinityStoneRequest}, {@link RequestType#UseInfinityStoneRequest}. */
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@JsonPropertyOrder({"requestType", "originEntity", "targetEntity", "originField", "targetField", "stoneType", "value"})
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@JsonDeserialize(using = RequestDeserializer.class)
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@JsonSerialize(using = RequestSerializer.class)
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public class CharacterRequest extends Request {
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public EntityID originEntity = null;
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public EntityID targetEntity = null;
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package uulm.teamname.marvelous.gamelibrary.requests;
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import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
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import com.fasterxml.jackson.databind.annotation.JsonSerialize;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.deserialize.RequestDeserializer;
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import uulm.teamname.marvelous.gamelibrary.json.ingame.serialize.RequestSerializer;
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/** Represents a game request for: {@link RequestType#DisconnectRequest}. */
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@JsonDeserialize(using = RequestDeserializer.class)
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@JsonSerialize(using = RequestSerializer.class)
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public class GameRequest extends Request {}
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