fix: mind stone is apparently just a glorified ranged attack
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fbe38c978a
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@ -136,12 +136,7 @@ public class GameLogic {
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}
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}
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case MindStone -> {
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if(data.originField == data.targetField) {
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throw new InvalidRequestException("Invalid mind stone target field");
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}
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if(data.value != state.partyConfig.mindStoneDMG) {
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throw new InvalidRequestException("Invalid mind stone damage");
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}
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requireLineOfSight(state, data.originField, data.targetField);
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}
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case RealityStone -> {
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// no check done
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@ -454,17 +449,43 @@ public class GameLogic {
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.buildCharacterEvent());
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}
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case MindStone -> {
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EntityType target = data.originEntity.type == EntityType.P1 ? EntityType.P2 : EntityType.P1;
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for(IntVector2 pos: rasterizeInfinity(data.originField, data.targetField, state.mapSize, false)) {
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for(Entity entity: state.entities.findByPosition(pos)) {
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if(entity.id.isSameType(target)) {
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Entity targetEntity = state.entities.findEntity(data.targetEntity);
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result.add(new EventBuilder(EventType.TakenDamageEvent)
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.withTargetEntity(entity.id)
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.withTargetField(pos)
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.withAmount(data.value)
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.withTargetEntity(targetEntity.id)
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.withTargetField(data.targetField)
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.withAmount(state.partyConfig.mindStoneDMG)
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.buildEntityEvent());
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if(targetEntity instanceof Character) {
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Character target = (Character)targetEntity;
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if(target.hp.getValue() <= data.value) {
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List<StoneType> stones = Arrays.asList(target.inventory.getStonesAsArray());
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Collections.shuffle(stones); // required by documents
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ArrayList<IntVector2> used = new ArrayList<>();
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for(StoneType stone: stones) {
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ArrayList<IntVector2> options = getFreeNeighbour(state, target.getPosition(), used);
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IntVector2 picked = options.get(rand.nextInt(options.size()));
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used.add(picked);
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result.add(new EventBuilder(EventType.SpawnEntityEvent)
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.withEntity(new InfinityStone(
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new EntityID(EntityType.InfinityStones, stone.getID()),
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picked,
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stone
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))
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.buildEntityEvent());
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}
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}
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}else if(targetEntity instanceof Rock) {
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Rock target = (Rock)targetEntity;
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if(target.getHp() <= data.value) {
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result.add(new EventBuilder(EventType.DestroyedEntityEvent)
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.withTargetField(data.targetField)
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.withTargetEntity(target.id)
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.buildEntityEvent());
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}
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}
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}
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case RealityStone -> {
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