From 51a7044851c74ae4fd0af001ad666fd9cc9a3df0 Mon Sep 17 00:00:00 2001 From: Yannik Bretschneider Date: Fri, 30 Apr 2021 16:25:34 +0200 Subject: [PATCH] refactor: optimized file readability by refactoring comments --- .../gamelibrary/json/ingame/MessageStructure.java | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/src/main/java/uulm/teamname/marvelous/gamelibrary/json/ingame/MessageStructure.java b/src/main/java/uulm/teamname/marvelous/gamelibrary/json/ingame/MessageStructure.java index 978f992..55e7fa3 100644 --- a/src/main/java/uulm/teamname/marvelous/gamelibrary/json/ingame/MessageStructure.java +++ b/src/main/java/uulm/teamname/marvelous/gamelibrary/json/ingame/MessageStructure.java @@ -4,24 +4,20 @@ import uulm.teamname.marvelous.gamelibrary.events.Event; import java.util.HashMap; -/** Represents a message sent between client and server and contains all possible data. - */ +/** Represents a message sent between client and server and contains all possible data. */ public class MessageStructure { //TODO: revise MessageStructure according to actual standard document - /** The list of {@link Event}s sent inside the message. - */ + /** The list of {@link Event}s sent inside the message. */ public Event[] events; - /** The checksum of the current game state at the time the message was sent. - */ + /** The checksum of the current game state at the time the message was sent */ public int checksum; /** The type of the custom content sent with the message. */ public String customContentType; - /** The decoded contents of the custom content sent. - */ + /** The decoded contents of the custom content sent. */ public HashMap customContent; }