From 6885dcc13d757816b63ab80e51539cdb9aad54c0 Mon Sep 17 00:00:00 2001 From: punchready Date: Wed, 7 Jul 2021 14:58:24 +0200 Subject: [PATCH] fix: stone cooldown check needs to check for > 0 --- .../marvelous/gamelibrary/gamelogic/StoneCooldownManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/StoneCooldownManager.java b/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/StoneCooldownManager.java index 5a24dfd..51f46a6 100644 --- a/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/StoneCooldownManager.java +++ b/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/StoneCooldownManager.java @@ -50,7 +50,7 @@ public class StoneCooldownManager { * @return Whether or not the stone is on cooldown */ public boolean onCooldown(StoneType stone) { - return cooldowns.containsKey(stone); + return cooldowns.getOrDefault(stone, 0) > 0; } /**