feat/refactor: actually track win conditions
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@ -5,7 +5,6 @@ import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.events.EventType;
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import uulm.teamname.marvelous.gamelibrary.requests.Request;
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import java.util.ArrayList;
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import java.util.Observer;
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/** Represents a game instance. */
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