fix: fixed non-empty String validation to be non-empty
This commit is contained in:
parent
72ab0164b3
commit
871c380952
@ -1,5 +1,6 @@
|
|||||||
package uulm.teamname.marvelous.gamelibrary.messages;
|
package uulm.teamname.marvelous.gamelibrary.messages;
|
||||||
|
|
||||||
|
import jakarta.validation.constraints.NotEmpty;
|
||||||
import jakarta.validation.constraints.NotNull;
|
import jakarta.validation.constraints.NotNull;
|
||||||
|
|
||||||
public class ErrorMessage extends BasicMessage{
|
public class ErrorMessage extends BasicMessage{
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
package uulm.teamname.marvelous.gamelibrary.messages.client;
|
package uulm.teamname.marvelous.gamelibrary.messages.client;
|
||||||
|
|
||||||
|
import jakarta.validation.constraints.NotEmpty;
|
||||||
import uulm.teamname.marvelous.gamelibrary.messages.BasicMessage;
|
import uulm.teamname.marvelous.gamelibrary.messages.BasicMessage;
|
||||||
import uulm.teamname.marvelous.gamelibrary.messages.MessageType;
|
import uulm.teamname.marvelous.gamelibrary.messages.MessageType;
|
||||||
|
|
||||||
@ -10,10 +11,10 @@ public class HelloServerMessage extends BasicMessage {
|
|||||||
public final MessageType messageType = MessageType.HELLO_SERVER;
|
public final MessageType messageType = MessageType.HELLO_SERVER;
|
||||||
|
|
||||||
/** User-chosen name, basically a PlayerName */
|
/** User-chosen name, basically a PlayerName */
|
||||||
@NotNull
|
@NotEmpty
|
||||||
public String name;
|
public String name;
|
||||||
|
|
||||||
/** Device ID sent by the Client, might be anything, but used together with name to uniquely identify the client */
|
/** Device ID sent by the Client, might be anything, but used together with name to uniquely identify the client */
|
||||||
@NotNull
|
@NotEmpty
|
||||||
public String deviceID;
|
public String deviceID;
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
package uulm.teamname.marvelous.gamelibrary.messages.server;
|
package uulm.teamname.marvelous.gamelibrary.messages.server;
|
||||||
|
|
||||||
|
import jakarta.validation.constraints.NotEmpty;
|
||||||
import uulm.teamname.marvelous.gamelibrary.messages.BasicMessage;
|
import uulm.teamname.marvelous.gamelibrary.messages.BasicMessage;
|
||||||
import uulm.teamname.marvelous.gamelibrary.messages.MessageType;
|
import uulm.teamname.marvelous.gamelibrary.messages.MessageType;
|
||||||
|
|
||||||
@ -10,6 +11,6 @@ public class GoodbyeClientMessage extends BasicMessage {
|
|||||||
public final MessageType messageType = MessageType.GOODBYE_CLIENT;
|
public final MessageType messageType = MessageType.GOODBYE_CLIENT;
|
||||||
|
|
||||||
/** A message sent to the client on disconnect */
|
/** A message sent to the client on disconnect */
|
||||||
@NotNull
|
@NotEmpty
|
||||||
public String message = "You got disconnected.";
|
public String message = "You got disconnected.";
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user