some improvements for tests
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38865aea70
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8dd5b864f3
@ -220,7 +220,7 @@ class EventBuilderTest {
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@Test
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@Test
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void buildWrongEntityEvent() {
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void buildWrongEntityEvent() {
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EventBuilder eb = new EventBuilder(EventType.DestroyedEntityEvent);
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EventBuilder eb = new EventBuilder(EventType.DestroyedEntityEvent);
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//the target entity is not set
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//the target entity is not set. This is an error.
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EntityEvent des2 = eb
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EntityEvent des2 = eb
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.withTargetField(new IntVector2(1,1))
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.withTargetField(new IntVector2(1,1))
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.buildEntityEvent();
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.buildEntityEvent();
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@ -234,7 +234,7 @@ class EventBuilderTest {
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@Test
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@Test
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void buildWrongCharacterEvent() {
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void buildWrongCharacterEvent() {
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EventBuilder eb = new EventBuilder(EventType.MeleeAttackEvent);
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EventBuilder eb = new EventBuilder(EventType.MeleeAttackEvent);
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//the target entity is not set
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//the target entity is not set. This is an error.
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CharacterEvent des2 = eb
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CharacterEvent des2 = eb
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.withTargetField(new IntVector2(1,1))
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.withTargetField(new IntVector2(1,1))
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.buildCharacterEvent();
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.buildCharacterEvent();
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@ -247,7 +247,7 @@ class EventBuilderTest {
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@Test
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@Test
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void buildEntityEvent() {
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void buildEntityEvent() {
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//testing EntityEvent class
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//testing EntityEvent and EventBuilder classes
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assertThat(new EventBuilder(EventType.DestroyedEntityEvent)
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assertThat(new EventBuilder(EventType.DestroyedEntityEvent)
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.withTargetField(new IntVector2(1,1))
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.withTargetField(new IntVector2(1,1))
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.withTargetEntity(new EntityID(EntityType.P1,1))
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.withTargetEntity(new EntityID(EntityType.P1,1))
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@ -264,11 +264,10 @@ class EventBuilderTest {
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.withTargetEntity(new EntityID(EntityType.P1,1))
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.withTargetEntity(new EntityID(EntityType.P1,1))
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.buildEntityEvent();
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.buildEntityEvent();
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//testing EventBuilder and EntityEvent class
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//testing EventBuilder and EntityEvent classes
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assertEquals(des.type, des2.type);
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assertEquals(des.type, des2.type);
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assertEquals(des.targetEntity, des2.targetEntity);
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assertEquals(des.targetEntity, des2.targetEntity);
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assertEquals(des.targetField, des2.targetField);
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assertEquals(des.targetField, des2.targetField);
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// EntityEvent des2 = new EntityEvent(eb.);
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assertEquals(des, des2);
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assertEquals(des, des2);
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assertEquals(des.hashCode(), des2.hashCode());
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assertEquals(des.hashCode(), des2.hashCode());
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@ -283,7 +282,7 @@ class EventBuilderTest {
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@Test
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@Test
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void buildCharacterEvent() {
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void buildCharacterEvent() {
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//testing CharacterEvent class
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//testing CharacterEvent and EventBuilder classes
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assertThat(new EventBuilder(EventType.MeleeAttackEvent)
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assertThat(new EventBuilder(EventType.MeleeAttackEvent)
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.withOriginField(new IntVector2(2,2))
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.withOriginField(new IntVector2(2,2))
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.withTargetField(new IntVector2(1,1))
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.withTargetField(new IntVector2(1,1))
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@ -364,7 +363,7 @@ class EventBuilderTest {
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@Test
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@Test
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void buildCustomEvent() {
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void buildCustomEvent() {
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//testing CustomEvent class
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//testing CustomEvent and EventBuilder classes
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assertThat(new EventBuilder(EventType.CustomEvent)
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assertThat(new EventBuilder(EventType.CustomEvent)
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.withCustomContent(new HashMap<>())
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.withCustomContent(new HashMap<>())
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.buildCustomEvent().check()).isTrue();
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.buildCustomEvent().check()).isTrue();
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@ -17,7 +17,7 @@ class EntitySerializerTest {
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@Test
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@Test
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void serializeCharacter() throws JsonProcessingException {
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void serializeCharacter() throws JsonProcessingException {
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//test if all required values are set in json
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//testing, if all required values are set in json
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// and that this is done in the right order as defined in the methods serialize() and serializeCharacter().
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// and that this is done in the right order as defined in the methods serialize() and serializeCharacter().
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var mapper = new ObjectMapper();
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var mapper = new ObjectMapper();
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@ -90,8 +90,6 @@ class EntitySerializerTest {
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//________________________________________________
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//________________________________________________
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// al.removeStone(StoneType.MindStone);
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//Inventory inv = new Inventory(al);
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var npc0= new NPC(
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var npc0= new NPC(
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new EntityID(EntityType.NPC, 3),
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new EntityID(EntityType.NPC, 3),
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new IntVector2(12, 24));
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new IntVector2(12, 24));
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@ -4,6 +4,8 @@ import com.fasterxml.jackson.core.JsonProcessingException;
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import com.fasterxml.jackson.databind.ObjectMapper;
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import com.fasterxml.jackson.databind.ObjectMapper;
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//import net.jqwik.api.*;
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//import net.jqwik.api.*;
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//import net.jqwik.api.lifecycle.BeforeProperty;
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//import net.jqwik.api.lifecycle.BeforeProperty;
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import net.jqwik.api.*;
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import net.jqwik.api.lifecycle.BeforeProperty;
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import org.junit.jupiter.api.Test;
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import org.junit.jupiter.api.Test;
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import uulm.teamname.marvelous.gamelibrary.IntVector2;
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import uulm.teamname.marvelous.gamelibrary.IntVector2;
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import uulm.teamname.marvelous.gamelibrary.entities.*;
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import uulm.teamname.marvelous.gamelibrary.entities.*;
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@ -14,7 +16,6 @@ import java.util.HashMap;
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import static org.assertj.core.api.Assertions.*;
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import static org.assertj.core.api.Assertions.*;
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public class EventSerializerTest {
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public class EventSerializerTest {
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//System.out.println(mapper.writeValueAsString(gse));
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EntityID[] turns;
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EntityID[] turns;
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EntityID turn;
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EntityID turn;
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@ -72,10 +73,18 @@ public class EventSerializerTest {
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gse2.activeCharacter = ac;
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gse2.activeCharacter = ac;
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System.out.println(mapper.writeValueAsString(gse2));
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System.out.println(mapper.writeValueAsString(gse2));
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// ERROR!!! "Can not write a field name, expecting a value" bei active Character
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jsonRepresentingGSE = """
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{"eventType":"GamestateEvent",
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"entities":[{"entityType":"NPC","ID":1,"MP":0,"stones":[],
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"position":[1,1]}],"mapSize":[42,24],
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"turnOrder":[{"entityID":"NPC","ID":1}],
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"activeCharacter":{"entityID":"P1","ID":2},
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"stoneCooldowns":[6,5,4,3,2,1],
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"winCondition":false
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}""".replace("\n", "");
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// assertThat(mapper.writeValueAsString(gse2))
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assertThat(mapper.writeValueAsString(gse2))
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// .isEqualTo(jsonRepresentingGSE);
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.isEqualTo(jsonRepresentingGSE);
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}
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}
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@ -181,13 +190,8 @@ public class EventSerializerTest {
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System.out.println(mapper.writeValueAsString(ce2));
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System.out.println(mapper.writeValueAsString(ce2));
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// ERROR !!! "Can not start an object, expecting field name (context: Object)" bei stoneType
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assertThat(mapper.writeValueAsString(ce2))
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//assertThat(mapper.writeValueAsString(ce2))
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.isEqualTo(jsonRepresentingEE);
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// .isEqualTo(jsonRepresentingEE);
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//gen.writeObject(new EntityID(EntityType.InfinityStones, value.stoneType.getID()));
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}
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}
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@ -204,18 +208,15 @@ public class EventSerializerTest {
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var jsonRepresentingEE = """
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var jsonRepresentingEE = """
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{
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{
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"eventType":"MeleeAttackEvent",
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"eventType":"RoundSetupEvent",
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"originEntity":{"entityID":"P2","ID":7},
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"roundCount":5,
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"targetEntity":{"entityID":"P1","ID":5},
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"characterOrder":[{"entityID":"NPC","ID":1}]
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"originField":null,"targetField":[2,2]
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}""".replace("\n", "");
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}""".replace("\n", "");
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// System.out.println(mapper.writeValueAsString(ge));
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// System.out.println(mapper.writeValueAsString(ge));
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// ERROR !!! "Current context not Array but Object" bei characterorder
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assertThat(mapper.writeValueAsString(ge))
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.isEqualTo(jsonRepresentingEE);
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// assertThat(mapper.writeValueAsString(ge))
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// .isEqualTo(jsonRepresentingEE);
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GameEvent ge2 = new GameEvent();
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GameEvent ge2 = new GameEvent();
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ge2.type = EventType.TurnEvent;
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ge2.type = EventType.TurnEvent;
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@ -301,7 +302,7 @@ public class EventSerializerTest {
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.isEqualTo(jsonRepresentingEE);
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.isEqualTo(jsonRepresentingEE);
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}
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}
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/*
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ObjectMapper mapper;
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ObjectMapper mapper;
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@BeforeProperty
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@BeforeProperty
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@ -376,6 +377,6 @@ public class EventSerializerTest {
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});
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});
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}
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}
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*/
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}
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}
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@ -80,7 +80,7 @@ class RequestBuilderTest {
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.buildCharacterRequest();
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.buildCharacterRequest();
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//since we tested in the test before that the equals() method from the CharacterRequest class works fine
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//since we tested in the test before that the equals() method from the CharacterRequest class works fine
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// we can use this method here. and do not have to test all properties for itself, e.g.: "assertEquals(cr.targetEntity, cr2.targetEntity)";
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// we can use this method here and do not have to test all properties for itself, e.g.: "assertEquals(cr.targetEntity, cr2.targetEntity)";
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assertTrue(cr.equals(cr2));
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assertTrue(cr.equals(cr2));
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@ -89,8 +89,6 @@ class RequestBuilderTest {
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@Test
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@Test
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void testBuildGameRequest() {
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void testBuildGameRequest() {
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//implementation of the GameRequest class is mostly missing yet.
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GameRequest gr = new GameRequest();
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GameRequest gr = new GameRequest();
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gr.type = RequestType.PauseStopRequest;
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gr.type = RequestType.PauseStopRequest;
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