diff --git a/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/GameLogic.java b/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/GameLogic.java index c294eb2..49d9062 100644 --- a/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/GameLogic.java +++ b/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/GameLogic.java @@ -50,6 +50,7 @@ class GameLogic { .setTargetField(data.targetField) //when this event gets handled, the character already moved to the target field .setAmount(1) .type(EventType.ConsumedMPEvent)); + //TODO: execute character swap in GameLogic.executeRequest } case ExchangeInfinityStoneRequest, UseInfinityStoneRequest -> { CharacterRequest data = (CharacterRequest)request;