fix: resolve event emitter not emitting because of missing call to setChanged
This commit is contained in:
@ -28,7 +28,6 @@ class GameLogic {
|
||||
public static ArrayList<Event> executeRequest(GameState state, Request request) {
|
||||
ArrayList<Event> result = new ArrayList<>();
|
||||
|
||||
//TODO: refactor for EventBuilder in GameLogic.executeRequest
|
||||
switch(request.type) {
|
||||
case MeleeAttackRequest, RangedAttackRequest -> {
|
||||
CharacterRequest data = (CharacterRequest)request;
|
||||
|
Reference in New Issue
Block a user