From a86e75014fb2bcf3d4bfc3a21843b91bba655075 Mon Sep 17 00:00:00 2001 From: punchready Date: Sun, 25 Jul 2021 01:13:40 +0200 Subject: [PATCH] refactor: improve stone cooldown update method --- .../marvelous/gamelibrary/gamelogic/StoneCooldownManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/StoneCooldownManager.java b/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/StoneCooldownManager.java index a14c82b..0405498 100644 --- a/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/StoneCooldownManager.java +++ b/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/StoneCooldownManager.java @@ -41,7 +41,7 @@ public class StoneCooldownManager { * Decreases all cooldowns by one according to a round having passed. */ public void update() { - cooldowns.replaceAll((s, v) -> Math.max(0, cooldowns.getOrDefault(s, 0) - 1)); + cooldowns.replaceAll((s, v) -> Math.max(0, v - 1)); } /**