feat: defined property order of GameStructure message
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@ -1,6 +1,7 @@
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package uulm.teamname.marvelous.gamelibrary.messages;
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import com.fasterxml.jackson.annotation.JsonIgnore;
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import com.fasterxml.jackson.annotation.JsonPropertyOrder;
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import uulm.teamname.marvelous.gamelibrary.config.CharacterConfig;
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import uulm.teamname.marvelous.gamelibrary.config.CharacterProperties;
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import uulm.teamname.marvelous.gamelibrary.config.PartyConfig;
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@ -10,6 +11,15 @@ import java.util.Arrays;
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import java.util.Objects;
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import java.util.stream.Stream;
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@JsonPropertyOrder({
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"messageType",
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"assignment",
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"playerOneName",
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"playerTwoName",
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"playerOneCharacters",
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"playerTwoCharacters",
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"scenarioconfig",
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"matchconfig"})
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public class GameStructureMessage extends BasicMessage {
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public final MessageType messageType = MessageType.GAME_STRUCTURE;
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