refactor: clean up code and improve event builder
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@ -3,7 +3,6 @@ package uulm.teamname.marvelous.gamelibrary.gamelogic;
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import uulm.teamname.marvelous.gamelibrary.IntVector2;
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import uulm.teamname.marvelous.gamelibrary.entities.Entity;
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import uulm.teamname.marvelous.gamelibrary.entities.EntityID;
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import uulm.teamname.marvelous.gamelibrary.entities.EntityType;
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import java.util.ArrayList;
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import java.util.Arrays;
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@ -5,7 +5,6 @@ import uulm.teamname.marvelous.gamelibrary.entities.Entity;
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import uulm.teamname.marvelous.gamelibrary.entities.EntityID;
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import uulm.teamname.marvelous.gamelibrary.entities.StoneType;
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import java.util.ArrayList;
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import java.util.Iterator;
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/** Represents a game state view containing getters for all the properties of a {@link GameState}. */
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