From dd8e9813fac98b860979453ecd894707c2895d67 Mon Sep 17 00:00:00 2001 From: punchready Date: Fri, 6 Aug 2021 15:31:32 +0200 Subject: [PATCH] fix: only allow space stone on fully free fields --- .../teamname/marvelous/gamelibrary/gamelogic/GameLogic.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/GameLogic.java b/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/GameLogic.java index 46039c2..8b1a75f 100644 --- a/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/GameLogic.java +++ b/src/main/java/uulm/teamname/marvelous/gamelibrary/gamelogic/GameLogic.java @@ -131,8 +131,8 @@ public class GameLogic { case SpaceStone -> { verifyCoordinates(state, data.targetField); - if(state.entities.blocksMovement(data.targetField)) { - throw new InvalidRequestException("Using space stone onto blocked field"); + if(state.entities.findByPosition(data.targetField).size() != 0) { + throw new InvalidRequestException("Using space stone onto non-free field"); } } case MindStone -> {