C H
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0ba55f4922
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Merge branch 'gamelib' of https://gitlab.informatik.uni-ulm.de/sopra/ws20-marvelous-mashup/teams/team25 into gamelib
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2021-05-28 13:40:08 +02:00 |
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C H
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940d8a8d97
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EventBuilder Tests
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2021-05-28 13:18:20 +02:00 |
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0696176609
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fix: allow EndRoundRequest event
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2021-05-27 18:02:30 +02:00 |
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830ef22997
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feat/refactor: actually track win conditions
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2021-05-27 17:58:44 +02:00 |
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7f7459e7a7
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fix: make movement events pick up infinity stones
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2021-05-27 17:30:36 +02:00 |
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3522cee9a4
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feat: add stone cooldown handling
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2021-05-27 17:26:46 +02:00 |
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0f50efa121
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feat: add handling for overtime victories
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2021-05-27 17:18:36 +02:00 |
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a416698adf
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feat: add handling for stan and goose
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2021-05-27 17:08:08 +02:00 |
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01ccabad14
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refactor: massively improve turn and round handling code
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2021-05-27 15:57:06 +02:00 |
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7dcffab0a6
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feat: changed ObjectMapper to static for the JSON deserializers
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2021-05-26 16:16:48 +02:00 |
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65c33d886c
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fix: removed checksum from MessageStructure
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2021-05-21 22:33:01 +02:00 |
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a4c510279a
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test: fixed EventDeserializerTest and implemented the GameEvent test part of it
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2021-05-21 14:16:19 +02:00 |
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035bf2eb7c
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refactor: generated Equals and HashCode for requests where necessary
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2021-05-21 14:16:02 +02:00 |
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596ace355a
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feat: implement method to start a game
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2021-05-19 20:04:10 +02:00 |
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f3b5fc277e
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wip: implement post turn handling
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2021-05-19 19:59:41 +02:00 |
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7bac3bd46a
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feat: properly expose EntityManager
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2021-05-19 18:24:07 +02:00 |
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bd442bedfc
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feat: add RequestBuilder and test base
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2021-05-18 19:03:34 +02:00 |
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588633fe46
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fix: add more necessary getters to GameStateView
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2021-05-18 18:44:01 +02:00 |
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1348e342d6
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refactor: removed deprecated checksum
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2021-05-18 18:14:03 +02:00 |
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a6e90ef0f4
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fix: fixed a typo in RequestType
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2021-05-18 17:58:35 +02:00 |
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72cec32253
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fix: make EventObserver use an array of events
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2021-05-18 17:24:07 +02:00 |
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2aefddf979
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Merge branch 'gamelib' of ssh://gitlab.informatik.uni-ulm.de/sopra/ws20-marvelous-mashup/teams/team25 into gamelib
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2021-05-18 14:19:23 +02:00 |
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37e84b6e15
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feat: created BasicAnswer, and cleaned up some code
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2021-05-18 14:19:09 +02:00 |
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9fa5c554ef
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feat: expose methods for game state event handling
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2021-05-18 14:14:23 +02:00 |
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2d33f150a8
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refactor: remove todo
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2021-05-18 14:02:55 +02:00 |
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0bb4ba21df
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fix: code cleanup
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2021-05-18 13:56:41 +02:00 |
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b00ba50f97
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feat: implement GameLogic.applyEvent
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2021-05-18 13:55:36 +02:00 |
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729a1d4a71
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feat: add handling and checking for MindStone
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2021-05-18 13:21:36 +02:00 |
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4b69cca440
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test: un-disabled JSONTest
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2021-05-17 20:12:29 +02:00 |
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1bd4e8a9c5
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feat: partially created a test for EventDeserialzer, still needs some work
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2021-05-17 20:10:42 +02:00 |
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f3744ef225
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feat: completed event deserializer, completing the deserialization pipeline
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2021-05-17 20:10:13 +02:00 |
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c5fe7ec7db
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fix: fixed GamestateEvent deserialization test
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2021-05-17 18:48:58 +02:00 |
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156677f290
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test: wrote partial EventDeserializer test
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2021-05-13 16:11:13 +02:00 |
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3929bde062
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test: removed prints from tests
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2021-05-13 16:11:02 +02:00 |
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2bfa17bef7
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test: disabled two non-relevant tests
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2021-05-13 16:10:51 +02:00 |
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5701cedcf4
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fix: added eventType to toString methods of events
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2021-05-13 14:21:32 +02:00 |
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868df160bb
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feat: implemented EntityDeserializer and EntityDeserializerTest
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2021-05-11 23:11:17 +02:00 |
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f7b1514491
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feat: wrote EntityDeserializer
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2021-05-11 21:17:55 +02:00 |
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28ac25fa55
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refactor: generated equals, hashCode and toString for entity classes
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2021-05-11 21:17:06 +02:00 |
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1cb2c145d1
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feat: added integer conversion to StoneType enum
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2021-05-11 21:00:33 +02:00 |
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f4123481bc
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feat: implemented deserializer for IntVector2 and created a test for it
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2021-05-11 20:26:57 +02:00 |
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f09b9e2388
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feat: connected deserializers to classes
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2021-05-11 06:14:43 +02:00 |
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6947105077
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feat: created proper JSON deserializer and created test for JSON, which is still used for TDD
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2021-05-11 06:14:18 +02:00 |
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e3635851d2
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feat: created deserializer for EntityIDs
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2021-05-11 06:13:38 +02:00 |
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734445275d
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feat: added JSON deserialization code to the JSON class
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2021-05-11 06:13:21 +02:00 |
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062281fdcb
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refactor: prepared GamestateEvent and MessageStructure for further steps by generating Equals and ToString
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2021-05-11 06:11:01 +02:00 |
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2b5d46f577
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fix: changed character encoding for gradle compile to UTF-8
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2021-05-11 05:06:28 +02:00 |
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6e9efa1a59
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refactor: changed GameStateEvent to GamestateEvent
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2021-05-11 05:06:00 +02:00 |
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e31cc1644d
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fix: added CustomEvents category for CustomEvent in EventType enum
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2021-05-11 04:26:44 +02:00 |
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7129f0f3ab
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fix: removed Req from EventTypes as it's now a request, not an event
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2021-05-11 04:25:35 +02:00 |
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