Commit Graph

87 Commits

Author SHA1 Message Date
3522cee9a4 feat: add stone cooldown handling 2021-05-27 17:26:46 +02:00
0f50efa121 feat: add handling for overtime victories 2021-05-27 17:18:36 +02:00
a416698adf feat: add handling for stan and goose 2021-05-27 17:08:08 +02:00
01ccabad14 refactor: massively improve turn and round handling code 2021-05-27 15:57:06 +02:00
7dcffab0a6 feat: changed ObjectMapper to static for the JSON deserializers 2021-05-26 16:16:48 +02:00
65c33d886c fix: removed checksum from MessageStructure 2021-05-21 22:33:01 +02:00
035bf2eb7c refactor: generated Equals and HashCode for requests where necessary 2021-05-21 14:16:02 +02:00
596ace355a feat: implement method to start a game 2021-05-19 20:04:10 +02:00
f3b5fc277e wip: implement post turn handling 2021-05-19 19:59:41 +02:00
7bac3bd46a feat: properly expose EntityManager 2021-05-19 18:24:07 +02:00
bd442bedfc feat: add RequestBuilder and test base 2021-05-18 19:03:34 +02:00
588633fe46 fix: add more necessary getters to GameStateView 2021-05-18 18:44:01 +02:00
1348e342d6 refactor: removed deprecated checksum 2021-05-18 18:14:03 +02:00
a6e90ef0f4 fix: fixed a typo in RequestType 2021-05-18 17:58:35 +02:00
72cec32253 fix: make EventObserver use an array of events 2021-05-18 17:24:07 +02:00
2aefddf979 Merge branch 'gamelib' of ssh://gitlab.informatik.uni-ulm.de/sopra/ws20-marvelous-mashup/teams/team25 into gamelib 2021-05-18 14:19:23 +02:00
37e84b6e15 feat: created BasicAnswer, and cleaned up some code 2021-05-18 14:19:09 +02:00
9fa5c554ef feat: expose methods for game state event handling 2021-05-18 14:14:23 +02:00
2d33f150a8 refactor: remove todo 2021-05-18 14:02:55 +02:00
0bb4ba21df fix: code cleanup 2021-05-18 13:56:41 +02:00
b00ba50f97 feat: implement GameLogic.applyEvent 2021-05-18 13:55:36 +02:00
729a1d4a71 feat: add handling and checking for MindStone 2021-05-18 13:21:36 +02:00
f3744ef225 feat: completed event deserializer, completing the deserialization pipeline 2021-05-17 20:10:13 +02:00
5701cedcf4 fix: added eventType to toString methods of events 2021-05-13 14:21:32 +02:00
868df160bb feat: implemented EntityDeserializer and EntityDeserializerTest 2021-05-11 23:11:17 +02:00
f7b1514491 feat: wrote EntityDeserializer 2021-05-11 21:17:55 +02:00
28ac25fa55 refactor: generated equals, hashCode and toString for entity classes 2021-05-11 21:17:06 +02:00
1cb2c145d1 feat: added integer conversion to StoneType enum 2021-05-11 21:00:33 +02:00
f4123481bc feat: implemented deserializer for IntVector2 and created a test for it 2021-05-11 20:26:57 +02:00
f09b9e2388 feat: connected deserializers to classes 2021-05-11 06:14:43 +02:00
6947105077 feat: created proper JSON deserializer and created test for JSON, which is still used for TDD 2021-05-11 06:14:18 +02:00
e3635851d2 feat: created deserializer for EntityIDs 2021-05-11 06:13:38 +02:00
734445275d feat: added JSON deserialization code to the JSON class 2021-05-11 06:13:21 +02:00
062281fdcb refactor: prepared GamestateEvent and MessageStructure for further steps by generating Equals and ToString 2021-05-11 06:11:01 +02:00
6e9efa1a59 refactor: changed GameStateEvent to GamestateEvent 2021-05-11 05:06:00 +02:00
e31cc1644d fix: added CustomEvents category for CustomEvent in EventType enum 2021-05-11 04:26:44 +02:00
7129f0f3ab fix: removed Req from EventTypes as it's now a request, not an event 2021-05-11 04:25:35 +02:00
1a98f25139 feat: add handling and checking for UseInfinityStoneRequest, fix: use proper distance calculations for some checks 2021-05-11 03:50:24 +02:00
4203092f9a fix: fixed building gamestate events (and the tests relating to that) 2021-05-11 03:20:19 +02:00
c2d1c2cc98 feat: handle Req request and remove handling of lobby events 2021-05-05 18:59:07 +02:00
a9c80cb19b fix: add new event properties to builder 2021-05-05 18:58:39 +02:00
56a90f6bdf feat: added new request types 2021-05-05 17:49:36 +02:00
3038368ad8 feat: reworked GamestateEvent according to new standard 2021-05-05 17:32:18 +02:00
9405b89fb3 fix: resolve event emitter not emitting because of missing call to setChanged 2021-05-03 20:19:17 +02:00
a5ccba0326 refactor: switch to EventBuilder 2021-05-03 19:36:30 +02:00
80c77b7956 refactor: move event checks from builder to their respective classes 2021-05-03 19:25:36 +02:00
d36466a5a0 refactor: make GameLogic.checkRequest use error pattern and simple check methods 2021-05-02 15:34:42 +02:00
05f4751a2c feat: properly handle movement requests 2021-05-02 14:38:03 +02:00
d06ac91ef8 refactor: clean up code and improve event builder 2021-05-02 14:28:51 +02:00
45ac7d6a62 fix: properly add new pause events 2021-05-02 13:24:27 +02:00