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4e5ebd7342
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test: implemented complete JSON test
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2021-06-03 23:08:11 +02:00 |
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77ce96dba1
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feat: changed JSON return types to optionals
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2021-06-03 23:08:01 +02:00 |
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445bde1105
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feat: added (mostly redundant) Json annotations to Events and Requests
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2021-06-03 22:58:25 +02:00 |
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5d5f649be1
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fix: fixed a typo in Test name
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2021-06-03 22:40:02 +02:00 |
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cef69473c7
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refactor: divided messages into server and client packages
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2021-06-03 22:22:23 +02:00 |
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4823803e85
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refactor: refactored JSON class for new messages
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2021-06-03 22:18:48 +02:00 |
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c67968896b
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test: complete tests for message (de)serialization
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2021-06-03 22:16:45 +02:00 |
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0770c134a1
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fix: fixed BasicMessage json so that it works now
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2021-06-03 22:16:14 +02:00 |
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670a27d3ef
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fix: added missing maxRoundTime to PartyConfig
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2021-06-03 22:15:22 +02:00 |
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c2e22e5374
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feat: defined property order of GameStructure message
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2021-06-03 22:14:53 +02:00 |
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4354adda2a
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fix: fixed proper serialization of MoveEvents
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2021-06-03 22:14:16 +02:00 |
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e0258b5dc8
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doc: fixed typo in javadoc of buildCharacterRequest
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2021-06-03 21:40:36 +02:00 |
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57c27de006
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fix: fixed wrong JSON key in EventDeserializer
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2021-06-03 21:37:11 +02:00 |
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173fc70c3b
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test: completed MessageDeserializationTest
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2021-06-03 20:54:50 +02:00 |
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3e02d86700
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fix: fixed typo in json annotations of BasicMessage
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2021-06-03 20:53:46 +02:00 |
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de6e9abfd7
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refactor: fixing codestyle and improving codequality
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2021-06-03 19:33:14 +02:00 |
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29f5eed2fb
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refactor: code cleanup
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2021-06-03 19:22:32 +02:00 |
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4c33e824f9
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feat: implemented (this time actually) proper message deserialization
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2021-06-03 19:13:40 +02:00 |
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429cdd2e42
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refactor: generated equals ... toString for configs
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2021-06-03 19:13:21 +02:00 |
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b8e13f295c
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fix: fixed wrong Variable type in GameAssignmentMessage
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2021-06-03 17:48:38 +02:00 |
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788591268c
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feat: implemented proper MessageDeserialization
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2021-06-03 17:37:44 +02:00 |
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99e1de14bc
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feat: completed MessageDeserializer
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2021-06-03 16:36:50 +02:00 |
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f3d3310e46
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fix: made Event/Request/ReconnectMessage subclasses of BasicMessage
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2021-06-03 16:36:40 +02:00 |
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dbc7264d5f
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fix: added JsonIgnore to EventMessage and RequestMessage variables
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2021-06-03 16:31:58 +02:00 |
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00fd033b61
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fix: changed visibility of message vars to public
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2021-06-03 16:20:23 +02:00 |
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3daef53f21
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feat: created classes for Login events
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2021-06-03 16:12:21 +02:00 |
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40a0a0c0c5
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refactor: moved MessageType
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2021-06-03 15:57:53 +02:00 |
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fa8d8fcd00
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fix: fixed several bugs in EventSerializer
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2021-06-03 15:57:23 +02:00 |
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C H
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34dcc75400
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Update EventSerializerTest.java
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2021-06-03 15:15:55 +02:00 |
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C H
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f54bae4c1f
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EventSerializer tests
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2021-06-03 15:01:01 +02:00 |
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C H
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d70cd36a39
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Update EntitySerializerTest.java
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2021-06-03 09:47:34 +02:00 |
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C H
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d99a2ce3c3
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Update EntitySerializerTest.java
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2021-06-03 09:17:47 +02:00 |
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f53a6502f4
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cleanup: optimize imports
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2021-06-03 04:19:10 +02:00 |
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d4a929878d
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refactor: reduce the type casting hell
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2021-06-03 04:18:16 +02:00 |
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5a90056cd8
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fix: remove ConsumedMP- and ConsumedAPEvents before TurnEvent for standard compatibility
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2021-06-03 04:14:33 +02:00 |
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bc6846b5b1
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refactor: move GameInstance.toString implementation to GameState
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2021-06-03 04:06:20 +02:00 |
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2fb5a29633
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cleanup: optimize imports
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2021-06-03 03:57:20 +02:00 |
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f9837b4c28
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cleanup: improve javadoc comments
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2021-06-03 03:54:18 +02:00 |
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f323873b39
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cleanup: improve JSON class code
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2021-06-03 03:46:58 +02:00 |
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09d798f37f
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refactor: introduce utils method for converting arrays into arraylists and make methods accessible with either
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2021-06-03 03:33:20 +02:00 |
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614b33adff
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refactor: use isAlive instead of hp.getValue
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2021-06-03 03:15:05 +02:00 |
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00eb5e21f3
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fix: make characters drop their inventory on knockout
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2021-06-03 03:06:21 +02:00 |
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7cd99495ba
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fix: clamp stats between 0 and max value
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2021-06-03 03:05:59 +02:00 |
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b80b96a3a0
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fix: improve pathfinding test
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2021-06-03 02:56:09 +02:00 |
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1601a2560d
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feat: add support for the GamestateEvent in applyEvent
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2021-06-03 02:51:44 +02:00 |
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c990356da0
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fix: include knocked out characters in TurnEvent for standard compatibility
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2021-06-03 02:37:03 +02:00 |
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cc4c5ba8cb
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fix: include NPCs in RoundSetupEvent and TurnEvent for standard compatibility
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2021-06-03 02:30:25 +02:00 |
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dd3201dfd2
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feat: add method to end the current turn
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2021-06-03 02:21:12 +02:00 |
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3bb6d81b27
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refactor: restructure code and fix some events not being applied
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2021-06-03 02:19:10 +02:00 |
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e0af4cf01c
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fix: minor bugfixes and standard compatibility
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2021-06-03 01:39:36 +02:00 |
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