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b871b4d3a4
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refactor: split MessageStructure into multiple messages, as a starting point for proper implementation of the login standard
|
2021-05-28 14:51:17 +02:00 |
|
|
a92f437412
|
feat: completed RequestDeserializer
|
2021-05-28 14:50:38 +02:00 |
|
|
0696176609
|
fix: allow EndRoundRequest event
|
2021-05-27 18:02:30 +02:00 |
|
|
830ef22997
|
feat/refactor: actually track win conditions
|
2021-05-27 17:58:44 +02:00 |
|
|
7f7459e7a7
|
fix: make movement events pick up infinity stones
|
2021-05-27 17:30:36 +02:00 |
|
|
3522cee9a4
|
feat: add stone cooldown handling
|
2021-05-27 17:26:46 +02:00 |
|
|
0f50efa121
|
feat: add handling for overtime victories
|
2021-05-27 17:18:36 +02:00 |
|
|
a416698adf
|
feat: add handling for stan and goose
|
2021-05-27 17:08:08 +02:00 |
|
|
01ccabad14
|
refactor: massively improve turn and round handling code
|
2021-05-27 15:57:06 +02:00 |
|
|
7dcffab0a6
|
feat: changed ObjectMapper to static for the JSON deserializers
|
2021-05-26 16:16:48 +02:00 |
|
|
65c33d886c
|
fix: removed checksum from MessageStructure
|
2021-05-21 22:33:01 +02:00 |
|
|
035bf2eb7c
|
refactor: generated Equals and HashCode for requests where necessary
|
2021-05-21 14:16:02 +02:00 |
|
|
596ace355a
|
feat: implement method to start a game
|
2021-05-19 20:04:10 +02:00 |
|
|
f3b5fc277e
|
wip: implement post turn handling
|
2021-05-19 19:59:41 +02:00 |
|
|
7bac3bd46a
|
feat: properly expose EntityManager
|
2021-05-19 18:24:07 +02:00 |
|
|
bd442bedfc
|
feat: add RequestBuilder and test base
|
2021-05-18 19:03:34 +02:00 |
|
|
588633fe46
|
fix: add more necessary getters to GameStateView
|
2021-05-18 18:44:01 +02:00 |
|
|
1348e342d6
|
refactor: removed deprecated checksum
|
2021-05-18 18:14:03 +02:00 |
|
|
a6e90ef0f4
|
fix: fixed a typo in RequestType
|
2021-05-18 17:58:35 +02:00 |
|
|
72cec32253
|
fix: make EventObserver use an array of events
|
2021-05-18 17:24:07 +02:00 |
|
|
2aefddf979
|
Merge branch 'gamelib' of ssh://gitlab.informatik.uni-ulm.de/sopra/ws20-marvelous-mashup/teams/team25 into gamelib
|
2021-05-18 14:19:23 +02:00 |
|
|
37e84b6e15
|
feat: created BasicAnswer, and cleaned up some code
|
2021-05-18 14:19:09 +02:00 |
|
|
9fa5c554ef
|
feat: expose methods for game state event handling
|
2021-05-18 14:14:23 +02:00 |
|
|
2d33f150a8
|
refactor: remove todo
|
2021-05-18 14:02:55 +02:00 |
|
|
0bb4ba21df
|
fix: code cleanup
|
2021-05-18 13:56:41 +02:00 |
|
|
b00ba50f97
|
feat: implement GameLogic.applyEvent
|
2021-05-18 13:55:36 +02:00 |
|
|
729a1d4a71
|
feat: add handling and checking for MindStone
|
2021-05-18 13:21:36 +02:00 |
|
|
f3744ef225
|
feat: completed event deserializer, completing the deserialization pipeline
|
2021-05-17 20:10:13 +02:00 |
|
|
5701cedcf4
|
fix: added eventType to toString methods of events
|
2021-05-13 14:21:32 +02:00 |
|
|
868df160bb
|
feat: implemented EntityDeserializer and EntityDeserializerTest
|
2021-05-11 23:11:17 +02:00 |
|
|
f7b1514491
|
feat: wrote EntityDeserializer
|
2021-05-11 21:17:55 +02:00 |
|
|
28ac25fa55
|
refactor: generated equals, hashCode and toString for entity classes
|
2021-05-11 21:17:06 +02:00 |
|
|
1cb2c145d1
|
feat: added integer conversion to StoneType enum
|
2021-05-11 21:00:33 +02:00 |
|
|
f4123481bc
|
feat: implemented deserializer for IntVector2 and created a test for it
|
2021-05-11 20:26:57 +02:00 |
|
|
f09b9e2388
|
feat: connected deserializers to classes
|
2021-05-11 06:14:43 +02:00 |
|
|
6947105077
|
feat: created proper JSON deserializer and created test for JSON, which is still used for TDD
|
2021-05-11 06:14:18 +02:00 |
|
|
e3635851d2
|
feat: created deserializer for EntityIDs
|
2021-05-11 06:13:38 +02:00 |
|
|
734445275d
|
feat: added JSON deserialization code to the JSON class
|
2021-05-11 06:13:21 +02:00 |
|
|
062281fdcb
|
refactor: prepared GamestateEvent and MessageStructure for further steps by generating Equals and ToString
|
2021-05-11 06:11:01 +02:00 |
|
|
6e9efa1a59
|
refactor: changed GameStateEvent to GamestateEvent
|
2021-05-11 05:06:00 +02:00 |
|
|
e31cc1644d
|
fix: added CustomEvents category for CustomEvent in EventType enum
|
2021-05-11 04:26:44 +02:00 |
|
|
7129f0f3ab
|
fix: removed Req from EventTypes as it's now a request, not an event
|
2021-05-11 04:25:35 +02:00 |
|
|
1a98f25139
|
feat: add handling and checking for UseInfinityStoneRequest, fix: use proper distance calculations for some checks
|
2021-05-11 03:50:24 +02:00 |
|
|
4203092f9a
|
fix: fixed building gamestate events (and the tests relating to that)
|
2021-05-11 03:20:19 +02:00 |
|
|
c2d1c2cc98
|
feat: handle Req request and remove handling of lobby events
|
2021-05-05 18:59:07 +02:00 |
|
|
a9c80cb19b
|
fix: add new event properties to builder
|
2021-05-05 18:58:39 +02:00 |
|
|
56a90f6bdf
|
feat: added new request types
|
2021-05-05 17:49:36 +02:00 |
|
|
3038368ad8
|
feat: reworked GamestateEvent according to new standard
|
2021-05-05 17:32:18 +02:00 |
|
|
9405b89fb3
|
fix: resolve event emitter not emitting because of missing call to setChanged
|
2021-05-03 20:19:17 +02:00 |
|
|
a5ccba0326
|
refactor: switch to EventBuilder
|
2021-05-03 19:36:30 +02:00 |
|
|
80c77b7956
|
refactor: move event checks from builder to their respective classes
|
2021-05-03 19:25:36 +02:00 |
|
|
d36466a5a0
|
refactor: make GameLogic.checkRequest use error pattern and simple check methods
|
2021-05-02 15:34:42 +02:00 |
|
|
05f4751a2c
|
feat: properly handle movement requests
|
2021-05-02 14:38:03 +02:00 |
|
|
d06ac91ef8
|
refactor: clean up code and improve event builder
|
2021-05-02 14:28:51 +02:00 |
|
|
45ac7d6a62
|
fix: properly add new pause events
|
2021-05-02 13:24:27 +02:00 |
|
|
c190111de1
|
feat: completed EventBuilder with complete exception-based event checking for all events
|
2021-05-02 04:14:00 +02:00 |
|
|
1bd3cdf63f
|
fix: rewrote CharacterEvent equals for nullability compatibility
|
2021-05-02 03:19:15 +02:00 |
|
|
326c469e55
|
fix: changed event types to non-primitives for nullability
|
2021-05-02 03:15:20 +02:00 |
|
|
e6cc61a272
|
feat: rewrote EntityBuilder to check for entity correctness when building entities
|
2021-05-02 02:58:39 +02:00 |
|
|
091e6eb688
|
fix: added entity to entityEvents as this is required for the SpawnEntityEvent
|
2021-05-02 02:58:02 +02:00 |
|
|
06af6b37f3
|
feat: added pause event types to eventType enum
|
2021-05-02 02:15:32 +02:00 |
|
|
3b286c3cad
|
merge: merged comment in EventBuilder for better formating
Conflicts:
src/main/java/uulm/teamname/marvelous/gamelibrary/events/EventBuilder.java
|
2021-05-02 02:04:40 +02:00 |
|
|
608cd829c4
|
temp: half finished but ineffective EventBuilder, to be reworked
fix: deleted duplicate equals
fix: changed language level
temp: half finished but ineffective EventBuilder, to be reworked
|
2021-05-02 02:02:32 +02:00 |
|
|
21fccee0df
|
fix: fix formatting
|
2021-05-02 00:19:01 +02:00 |
|
|
abd70a0d05
|
fix: deleted duplicate equals
|
2021-05-02 00:05:55 +02:00 |
|
|
82fa54bd2d
|
Merge remote-tracking branch 'origin/gamelib' into gamelib
|
2021-05-02 00:03:19 +02:00 |
|
|
be88744bc9
|
fix: generated equals and hashCode for events, entities and entityIDs
|
2021-05-02 00:03:09 +02:00 |
|
|
b5a66dcdc6
|
wip: start implementing GameLogic.checkRequest
|
2021-05-02 00:03:03 +02:00 |
|
|
889e4cf233
|
Merge remote-tracking branch 'origin/gamelib' into gamelib
|
2021-05-01 23:54:40 +02:00 |
|
|
1a33a8cb7e
|
fix: fixed comments to properly display as a list
|
2021-05-01 23:54:25 +02:00 |
|
|
9220b6cc1b
|
fix: add todo comment
|
2021-05-01 23:51:16 +02:00 |
|
|
1cb86f6be8
|
feat: added EventBuilder for building Events with more convenience and nicer code
|
2021-05-01 23:36:07 +02:00 |
|
|
d00c18c9d3
|
fix: changed gamestate event to new format
BREAKING-CHANGE: GamestateEvent parameter type changes
|
2021-05-01 23:19:36 +02:00 |
|
|
cdf9c342ef
|
fix: changed custom content type to HashMap<String, Object>
|
2021-05-01 23:18:53 +02:00 |
|
|
5a667ea860
|
Merge remote-tracking branch 'origin/gamelib' into gamelib
|
2021-05-01 23:08:04 +02:00 |
|
|
bdc434ecc3
|
refactor: added comments and rearranged EventTypes
|
2021-05-01 23:07:34 +02:00 |
|
|
bebe721788
|
feat: implement GameLogic.executeRequest
|
2021-05-01 23:06:22 +02:00 |
|
|
3b286b4667
|
feat: data classes for all events and requests
|
2021-05-01 22:30:52 +02:00 |
|
|
43cf4c6c1b
|
fix: swap EntityID constructor parameters
|
2021-05-01 22:24:27 +02:00 |
|
|
b5614d3d37
|
fix: its movement point, not mana point
|
2021-05-01 21:53:52 +02:00 |
|
|
2783173898
|
ix: move manager classes to game logic
|
2021-05-01 21:40:36 +02:00 |
|
|
fe249f39ea
|
refactor: improve stone cooldown storing and implement better cloning
|
2021-05-01 19:47:19 +02:00 |
|
Yannik Bretschneider
|
01ee534a56
|
refactor: changed tuple test variable name to t for readability
|
2021-04-30 23:47:41 +02:00 |
|
|
e062de635d
|
fix: change last comments to new format
|
2021-04-30 23:19:58 +02:00 |
|
|
fcd2338b11
|
feat: implement all getters in GameStateView
|
2021-04-30 21:48:48 +02:00 |
|
|
eccac70656
|
feat: implement GameState.snapshot and make entities cloneable
|
2021-04-30 21:48:28 +02:00 |
|
|
3f7d393d5d
|
refactor: unify comment styles
feat: add entity list class
|
2021-04-30 20:54:34 +02:00 |
|
Yannik Bretschneider
|
78b5d9d4cf
|
feat: created RoleEnum according to standard
|
2021-04-30 19:40:50 +02:00 |
|
Yannik Bretschneider
|
72289a5052
|
refactor: Added and improved comments in message structure
|
2021-04-30 16:28:00 +02:00 |
|
Yannik Bretschneider
|
51a7044851
|
refactor: optimized file readability by refactoring comments
|
2021-04-30 16:25:34 +02:00 |
|
Yannik Bretschneider
|
71f571fee1
|
feat: created POJOs for message structures from the standard document
|
2021-04-29 21:41:31 +02:00 |
|
Yannik Bretschneider
|
67b9d25eb8
|
fix: Refactored to Gradle-based project, and added dependencies
|
2021-04-29 20:57:08 +02:00 |
|