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bdc434ecc3
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refactor: added comments and rearranged EventTypes
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2021-05-01 23:07:34 +02:00 |
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bebe721788
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feat: implement GameLogic.executeRequest
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2021-05-01 23:06:22 +02:00 |
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3b286b4667
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feat: data classes for all events and requests
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2021-05-01 22:30:52 +02:00 |
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43cf4c6c1b
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fix: swap EntityID constructor parameters
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2021-05-01 22:24:27 +02:00 |
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b5614d3d37
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fix: its movement point, not mana point
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2021-05-01 21:53:52 +02:00 |
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2783173898
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ix: move manager classes to game logic
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2021-05-01 21:40:36 +02:00 |
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fe249f39ea
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refactor: improve stone cooldown storing and implement better cloning
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2021-05-01 19:47:19 +02:00 |
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Yannik Bretschneider
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01ee534a56
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refactor: changed tuple test variable name to t for readability
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2021-04-30 23:47:41 +02:00 |
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e062de635d
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fix: change last comments to new format
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2021-04-30 23:19:58 +02:00 |
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fcd2338b11
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feat: implement all getters in GameStateView
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2021-04-30 21:48:48 +02:00 |
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eccac70656
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feat: implement GameState.snapshot and make entities cloneable
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2021-04-30 21:48:28 +02:00 |
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3f7d393d5d
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refactor: unify comment styles
feat: add entity list class
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2021-04-30 20:54:34 +02:00 |
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Yannik Bretschneider
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78b5d9d4cf
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feat: created RoleEnum according to standard
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2021-04-30 19:40:50 +02:00 |
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Yannik Bretschneider
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72289a5052
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refactor: Added and improved comments in message structure
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2021-04-30 16:28:00 +02:00 |
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Yannik Bretschneider
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51a7044851
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refactor: optimized file readability by refactoring comments
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2021-04-30 16:25:34 +02:00 |
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Yannik Bretschneider
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71f571fee1
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feat: created POJOs for message structures from the standard document
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2021-04-29 21:41:31 +02:00 |
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Yannik Bretschneider
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67b9d25eb8
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fix: Refactored to Gradle-based project, and added dependencies
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2021-04-29 20:57:08 +02:00 |
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