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9fa5c554ef
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feat: expose methods for game state event handling
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2021-05-18 14:14:23 +02:00 |
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2d33f150a8
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refactor: remove todo
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2021-05-18 14:02:55 +02:00 |
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0bb4ba21df
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fix: code cleanup
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2021-05-18 13:56:41 +02:00 |
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b00ba50f97
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feat: implement GameLogic.applyEvent
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2021-05-18 13:55:36 +02:00 |
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729a1d4a71
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feat: add handling and checking for MindStone
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2021-05-18 13:21:36 +02:00 |
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4b69cca440
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test: un-disabled JSONTest
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2021-05-17 20:12:29 +02:00 |
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1bd4e8a9c5
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feat: partially created a test for EventDeserialzer, still needs some work
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2021-05-17 20:10:42 +02:00 |
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f3744ef225
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feat: completed event deserializer, completing the deserialization pipeline
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2021-05-17 20:10:13 +02:00 |
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c5fe7ec7db
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fix: fixed GamestateEvent deserialization test
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2021-05-17 18:48:58 +02:00 |
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156677f290
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test: wrote partial EventDeserializer test
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2021-05-13 16:11:13 +02:00 |
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3929bde062
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test: removed prints from tests
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2021-05-13 16:11:02 +02:00 |
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2bfa17bef7
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test: disabled two non-relevant tests
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2021-05-13 16:10:51 +02:00 |
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5701cedcf4
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fix: added eventType to toString methods of events
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2021-05-13 14:21:32 +02:00 |
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868df160bb
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feat: implemented EntityDeserializer and EntityDeserializerTest
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2021-05-11 23:11:17 +02:00 |
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f7b1514491
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feat: wrote EntityDeserializer
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2021-05-11 21:17:55 +02:00 |
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28ac25fa55
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refactor: generated equals, hashCode and toString for entity classes
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2021-05-11 21:17:06 +02:00 |
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1cb2c145d1
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feat: added integer conversion to StoneType enum
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2021-05-11 21:00:33 +02:00 |
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f4123481bc
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feat: implemented deserializer for IntVector2 and created a test for it
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2021-05-11 20:26:57 +02:00 |
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f09b9e2388
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feat: connected deserializers to classes
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2021-05-11 06:14:43 +02:00 |
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6947105077
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feat: created proper JSON deserializer and created test for JSON, which is still used for TDD
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2021-05-11 06:14:18 +02:00 |
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e3635851d2
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feat: created deserializer for EntityIDs
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2021-05-11 06:13:38 +02:00 |
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734445275d
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feat: added JSON deserialization code to the JSON class
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2021-05-11 06:13:21 +02:00 |
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062281fdcb
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refactor: prepared GamestateEvent and MessageStructure for further steps by generating Equals and ToString
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2021-05-11 06:11:01 +02:00 |
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2b5d46f577
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fix: changed character encoding for gradle compile to UTF-8
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2021-05-11 05:06:28 +02:00 |
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6e9efa1a59
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refactor: changed GameStateEvent to GamestateEvent
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2021-05-11 05:06:00 +02:00 |
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e31cc1644d
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fix: added CustomEvents category for CustomEvent in EventType enum
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2021-05-11 04:26:44 +02:00 |
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7129f0f3ab
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fix: removed Req from EventTypes as it's now a request, not an event
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2021-05-11 04:25:35 +02:00 |
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1a98f25139
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feat: add handling and checking for UseInfinityStoneRequest, fix: use proper distance calculations for some checks
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2021-05-11 03:50:24 +02:00 |
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4203092f9a
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fix: fixed building gamestate events (and the tests relating to that)
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2021-05-11 03:20:19 +02:00 |
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bbcff5d94b
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fix: changed project sdk and compiler settings to non-standard 15
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2021-05-05 20:52:51 +02:00 |
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c2d1c2cc98
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feat: handle Req request and remove handling of lobby events
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2021-05-05 18:59:07 +02:00 |
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a9c80cb19b
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fix: add new event properties to builder
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2021-05-05 18:58:39 +02:00 |
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56a90f6bdf
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feat: added new request types
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2021-05-05 17:49:36 +02:00 |
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3038368ad8
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feat: reworked GamestateEvent according to new standard
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2021-05-05 17:32:18 +02:00 |
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9405b89fb3
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fix: resolve event emitter not emitting because of missing call to setChanged
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2021-05-03 20:19:17 +02:00 |
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a5ccba0326
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refactor: switch to EventBuilder
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2021-05-03 19:36:30 +02:00 |
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80c77b7956
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refactor: move event checks from builder to their respective classes
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2021-05-03 19:25:36 +02:00 |
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d36466a5a0
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refactor: make GameLogic.checkRequest use error pattern and simple check methods
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2021-05-02 15:34:42 +02:00 |
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05f4751a2c
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feat: properly handle movement requests
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2021-05-02 14:38:03 +02:00 |
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d06ac91ef8
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refactor: clean up code and improve event builder
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2021-05-02 14:28:51 +02:00 |
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45ac7d6a62
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fix: properly add new pause events
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2021-05-02 13:24:27 +02:00 |
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3e36947d3e
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feat: partially finished test for EventBuilder
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2021-05-02 04:14:28 +02:00 |
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c190111de1
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feat: completed EventBuilder with complete exception-based event checking for all events
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2021-05-02 04:14:00 +02:00 |
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1bd3cdf63f
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fix: rewrote CharacterEvent equals for nullability compatibility
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2021-05-02 03:19:15 +02:00 |
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326c469e55
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fix: changed event types to non-primitives for nullability
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2021-05-02 03:15:20 +02:00 |
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e6cc61a272
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feat: rewrote EntityBuilder to check for entity correctness when building entities
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2021-05-02 02:58:39 +02:00 |
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091e6eb688
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fix: added entity to entityEvents as this is required for the SpawnEntityEvent
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2021-05-02 02:58:02 +02:00 |
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06af6b37f3
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feat: added pause event types to eventType enum
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2021-05-02 02:15:32 +02:00 |
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3b286c3cad
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merge: merged comment in EventBuilder for better formating
Conflicts:
src/main/java/uulm/teamname/marvelous/gamelibrary/events/EventBuilder.java
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2021-05-02 02:04:40 +02:00 |
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608cd829c4
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temp: half finished but ineffective EventBuilder, to be reworked
fix: deleted duplicate equals
fix: changed language level
temp: half finished but ineffective EventBuilder, to be reworked
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2021-05-02 02:02:32 +02:00 |
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