Commit Graph

271 Commits

Author SHA1 Message Date
4e5ebd7342 test: implemented complete JSON test 2021-06-03 23:08:11 +02:00
77ce96dba1 feat: changed JSON return types to optionals 2021-06-03 23:08:01 +02:00
445bde1105 feat: added (mostly redundant) Json annotations to Events and Requests 2021-06-03 22:58:25 +02:00
5d5f649be1 fix: fixed a typo in Test name 2021-06-03 22:40:02 +02:00
cef69473c7 refactor: divided messages into server and client packages 2021-06-03 22:22:23 +02:00
4823803e85 refactor: refactored JSON class for new messages 2021-06-03 22:18:48 +02:00
c67968896b test: complete tests for message (de)serialization 2021-06-03 22:16:45 +02:00
0770c134a1 fix: fixed BasicMessage json so that it works now 2021-06-03 22:16:14 +02:00
670a27d3ef fix: added missing maxRoundTime to PartyConfig 2021-06-03 22:15:22 +02:00
c2e22e5374 feat: defined property order of GameStructure message 2021-06-03 22:14:53 +02:00
4354adda2a fix: fixed proper serialization of MoveEvents 2021-06-03 22:14:16 +02:00
e0258b5dc8 doc: fixed typo in javadoc of buildCharacterRequest 2021-06-03 21:40:36 +02:00
57c27de006 fix: fixed wrong JSON key in EventDeserializer 2021-06-03 21:37:11 +02:00
173fc70c3b test: completed MessageDeserializationTest 2021-06-03 20:54:50 +02:00
3e02d86700 fix: fixed typo in json annotations of BasicMessage 2021-06-03 20:53:46 +02:00
de6e9abfd7 refactor: fixing codestyle and improving codequality 2021-06-03 19:33:14 +02:00
29f5eed2fb refactor: code cleanup 2021-06-03 19:22:32 +02:00
4c33e824f9 feat: implemented (this time actually) proper message deserialization 2021-06-03 19:13:40 +02:00
429cdd2e42 refactor: generated equals ... toString for configs 2021-06-03 19:13:21 +02:00
b8e13f295c fix: fixed wrong Variable type in GameAssignmentMessage 2021-06-03 17:48:38 +02:00
788591268c feat: implemented proper MessageDeserialization 2021-06-03 17:37:44 +02:00
99e1de14bc feat: completed MessageDeserializer 2021-06-03 16:36:50 +02:00
f3d3310e46 fix: made Event/Request/ReconnectMessage subclasses of BasicMessage 2021-06-03 16:36:40 +02:00
dbc7264d5f fix: added JsonIgnore to EventMessage and RequestMessage variables 2021-06-03 16:31:58 +02:00
00fd033b61 fix: changed visibility of message vars to public 2021-06-03 16:20:23 +02:00
3daef53f21 feat: created classes for Login events 2021-06-03 16:12:21 +02:00
40a0a0c0c5 refactor: moved MessageType 2021-06-03 15:57:53 +02:00
fa8d8fcd00 fix: fixed several bugs in EventSerializer 2021-06-03 15:57:23 +02:00
C H
34dcc75400 Update EventSerializerTest.java 2021-06-03 15:15:55 +02:00
C H
f54bae4c1f EventSerializer tests 2021-06-03 15:01:01 +02:00
C H
d70cd36a39 Update EntitySerializerTest.java 2021-06-03 09:47:34 +02:00
C H
d99a2ce3c3 Update EntitySerializerTest.java 2021-06-03 09:17:47 +02:00
f53a6502f4 cleanup: optimize imports 2021-06-03 04:19:10 +02:00
d4a929878d refactor: reduce the type casting hell 2021-06-03 04:18:16 +02:00
5a90056cd8 fix: remove ConsumedMP- and ConsumedAPEvents before TurnEvent for standard compatibility 2021-06-03 04:14:33 +02:00
bc6846b5b1 refactor: move GameInstance.toString implementation to GameState 2021-06-03 04:06:20 +02:00
2fb5a29633 cleanup: optimize imports 2021-06-03 03:57:20 +02:00
f9837b4c28 cleanup: improve javadoc comments 2021-06-03 03:54:18 +02:00
f323873b39 cleanup: improve JSON class code 2021-06-03 03:46:58 +02:00
09d798f37f refactor: introduce utils method for converting arrays into arraylists and make methods accessible with either 2021-06-03 03:33:20 +02:00
614b33adff refactor: use isAlive instead of hp.getValue 2021-06-03 03:15:05 +02:00
00eb5e21f3 fix: make characters drop their inventory on knockout 2021-06-03 03:06:21 +02:00
7cd99495ba fix: clamp stats between 0 and max value 2021-06-03 03:05:59 +02:00
b80b96a3a0 fix: improve pathfinding test 2021-06-03 02:56:09 +02:00
1601a2560d feat: add support for the GamestateEvent in applyEvent 2021-06-03 02:51:44 +02:00
c990356da0 fix: include knocked out characters in TurnEvent for standard compatibility 2021-06-03 02:37:03 +02:00
cc4c5ba8cb fix: include NPCs in RoundSetupEvent and TurnEvent for standard compatibility 2021-06-03 02:30:25 +02:00
dd3201dfd2 feat: add method to end the current turn 2021-06-03 02:21:12 +02:00
3bb6d81b27 refactor: restructure code and fix some events not being applied 2021-06-03 02:19:10 +02:00
e0af4cf01c fix: minor bugfixes and standard compatibility 2021-06-03 01:39:36 +02:00
C H
9be5f6c10c worked on tests for EntitySerializer (not ready so far, I work again on it tomorow) 2021-06-02 18:36:35 +02:00
19f6695ba8 feat: added exception if a deserialized character is non-existent 2021-06-02 16:29:48 +02:00
e54ce32626 fix: added missing name field to EntitySerializer 2021-06-02 16:29:24 +02:00
c07c141c6e test: fixed EntitySerializer test 2021-06-02 16:29:03 +02:00
b9bf930d6c feat: added JsonSerializer to Event 2021-06-02 16:28:42 +02:00
ea3d51c408 refactor: moved config and messages out of JSON 2021-06-02 16:28:19 +02:00
b13a7db67b feat: implemented proper CharacterConfig json stuff 2021-06-02 16:10:35 +02:00
ea6a178c82 feat: completed EventSerializer 2021-06-02 00:34:51 +02:00
f184c6b3b9 refactor: deleted unused NotificationEvent 2021-06-02 00:15:09 +02:00
9d5484966e fix: fix thanos' mp handling 2021-06-01 19:45:18 +02:00
71fc0893a8 refactor: utilize NPCType 2021-06-01 19:33:48 +02:00
e88476eb10 cleanup: optimize imports, remove unused code, fix warnings 2021-06-01 19:26:29 +02:00
4d467d6d95 fix: destroy infinity stone entities if picked up 2021-06-01 19:16:57 +02:00
850c46c6e1 feat: add thanos' ai 2021-06-01 19:14:44 +02:00
2f45e2b772 feat: add 4-connected Bresenham pathfinding algorithm 2021-06-01 18:30:32 +02:00
8e6f61a665 fix: add missing checks to game logic and fix events not being applied 2021-06-01 17:59:45 +02:00
9c2c814e98 cleanup: optimize imports 2021-06-01 17:19:48 +02:00
5984e40384 fix: improve rasterization and tests 2021-06-01 17:15:44 +02:00
0572450ced refactor: changed returnType of checkRequestsAndApply to list 2021-06-01 16:53:45 +02:00
141469c11f refactor: changed returnType of checkRequestAndApply to optional 2021-06-01 16:34:08 +02:00
842db2439a breaking: remove observable pattern, make methods return events directly 2021-06-01 15:43:04 +02:00
4802b0113d feat: implemented NPC serialization properly 2021-06-01 14:04:50 +02:00
C H
fe7687bc21 added some tests for Events, Requests and their Builders 2021-06-01 09:40:03 +02:00
6c06beb366 fix: that's not supposed to be in there 2021-06-01 00:52:24 +02:00
cce1622a45 WIP: add full game test base 2021-06-01 00:50:43 +02:00
ae9f5902e1 refactor: create proper game logic test 2021-06-01 00:50:29 +02:00
787ba7d38e fix: naming and field occupation during game initialization 2021-06-01 00:48:49 +02:00
bfe7b10169 feat: implemented EntitySerializer and partial test 2021-06-01 00:42:54 +02:00
ad9d314b6b refactor: removed unused imports in JSON 2021-06-01 00:42:46 +02:00
23777bad33 refactor: extracted SerializedEntityType enum 2021-06-01 00:33:43 +02:00
20f014209a feat: added inventory method to get inventory as array 2021-06-01 00:33:43 +02:00
bccffad8f0 fix: more code is apparently better 2021-06-01 00:32:07 +02:00
3238f45836 refactor: matched test packages to previous refactor 2021-05-31 23:41:40 +02:00
d080fff5d3 refactor: arranged de/serializers into packages 2021-05-31 23:38:22 +02:00
852c85df08 feat: partial rewrite of JSON wit support for CharacterConfig 2021-05-31 23:25:41 +02:00
c8d34fcc97 feat: implemented config-based character deserialization 2021-05-31 23:25:41 +02:00
fa6207e47d feat: characterConfig now has a HashMap for values 2021-05-31 23:25:41 +02:00
9a9fe4ae97 feat: add thanos into the handling 2021-05-31 22:54:13 +02:00
1ba5410fd6 fix: improve the terrible rasterization code 2021-05-31 22:50:44 +02:00
4b794e99e9 feat: add proper game initialization 2021-05-31 21:37:18 +02:00
184c839c3a fix: utilize config in GameLogic 2021-05-31 18:30:26 +02:00
7c36ea5c5c fix: add configs to GameInstance and fix GameState snapshots 2021-05-31 18:07:53 +02:00
ab011e54da test: partial test for EventDeserializer 2021-05-31 17:57:55 +02:00
488b18b40c fix: make configuration class names consistent 2021-05-31 17:51:57 +02:00
d09a733f2a feat: add CharacterConfig 2021-05-31 17:50:15 +02:00
213955bc37 fix: reset turnCount at the beginning of a new round 2021-05-31 17:37:37 +02:00
a69d8b916f refactor: improved information hiding in RequestDeserializerTest 2021-05-31 15:03:11 +02:00
C H
bf574cec1e Update RequestBuilderTest.java 2021-05-30 18:51:30 +02:00
C H
1e47a63cb7 Merge branch 'gamelib' of https://gitlab.informatik.uni-ulm.de/sopra/ws20-marvelous-mashup/teams/team25 into gamelib 2021-05-30 18:50:33 +02:00
C H
75e9ee07a5 testing: RequestBuilder testing 2021-05-30 18:50:21 +02:00