package uulm.teamname.marvelous.gamelibrary.json; import jdk.jshell.spi.ExecutionControl; import uulm.teamname.marvelous.gamelibrary.json.ingame.MessageStructure; /** Contains JSON encoding and decoding. */ public class JSON { /** Deserializes an incoming network message into a {@link MessageStructure}. * @param input The JSON to deserialize. * @return The parsed message. */ public static MessageStructure[] parse(String input) throws ExecutionControl.NotImplementedException { //TODO: implement JSON.parse throw new ExecutionControl.NotImplementedException("JSON.parse is not implemented"); } /** Serializes a {@link MessageStructure} into a JSON string. * @param input The message to serialize. * @return The message as JSON. */ public static String stringify(MessageStructure input) throws ExecutionControl.NotImplementedException { //TODO: implement JSON.stringify throw new ExecutionControl.NotImplementedException("JSON.stringify is not implemented"); } }