package uulm.teamname.marvelous.gamelibrary.entities; import java.util.Arrays; import java.util.HashSet; import java.util.Iterator; /** Represents a managed list of {@link Entity}s. */ public class EntityManager { /** The internal collection of {@link Entity}s */ private final HashSet entities = new HashSet<>(); /** * Takes over all the entities from a different {@link EntityManager}. * @param other The entity list to take the data from */ public void cloneFrom(EntityManager other) { entities.clear(); for(Entity entity: other.entities) { entities.add(entity.clone()); } } /** * Clears the list of entities. */ public void clear() { entities.clear(); } /** * Adds an entity to the list. * @param entity The {@link Entity} to add */ public void addEntity(Entity entity) { entities.add(entity); } /** * Adds multiple entities to the list. * @param entities The entities to add */ public void addEntities(Entity... entities) { this.entities.addAll(Arrays.asList(entities)); } /** * Removes an entity from the list. * @param entity The {@link Entity} to remove */ public boolean removeEntity(Entity entity) { return entities.remove(entity); } /** * Iterates over all entities inside the list. * @return An iterator over every {@link Entity} */ public Iterator getEntities() { return entities.iterator(); } }