13 lines
418 B
Java
13 lines
418 B
Java
package uulm.teamname.marvelous.gamelibrary.messages;
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import uulm.teamname.marvelous.gamelibrary.config.CharacterConfig;
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public class GameAssignmentMessage extends BasicMessage {
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/** The ID of the game that the client is connected to. What this is used for is kind of unknown. */
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public String gameID;
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/** The characters the player can choose from */
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public CharacterConfig[] characterSelection;
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}
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