From 0b3a3097e190d5d1e500eb840d25faa2c04826fd Mon Sep 17 00:00:00 2001 From: Yannik Bretschneider Date: Wed, 5 May 2021 18:58:24 +0200 Subject: [PATCH] fix: changed GameState to proper class GameInstance in lobby --- .../main/java/uulm/teamname/marvelous/server/Lobby/Lobby.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Server/src/main/java/uulm/teamname/marvelous/server/Lobby/Lobby.java b/Server/src/main/java/uulm/teamname/marvelous/server/Lobby/Lobby.java index 19bfaf2..4d22243 100644 --- a/Server/src/main/java/uulm/teamname/marvelous/server/Lobby/Lobby.java +++ b/Server/src/main/java/uulm/teamname/marvelous/server/Lobby/Lobby.java @@ -1,12 +1,14 @@ package uulm.teamname.marvelous.server.Lobby; +import uulm.teamname.marvelous.gamelibrary.IntVector2; import uulm.teamname.marvelous.gamelibrary.events.Event; +import uulm.teamname.marvelous.gamelibrary.gamelogic.GameInstance; import uulm.teamname.marvelous.gamelibrary.requests.Request; public class Lobby { String gameID; -// GameState state; // TODO: needs to be changed to GameStateManager + GameInstance gameInstance; // This is the main "wrapper" class for Gamestate, Event creation and so son