feat: completed several segments
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parent
1887a2c12d
commit
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2
Gamelib
2
Gamelib
@ -1 +1 @@
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Subproject commit 4802b0113d64d333d892185dc72f0b8589481bd0
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Subproject commit 0572450ced119f18a11363e02356d9afe1d880a7
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@ -1,32 +1,36 @@
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package uulm.teamname.marvelous.server.lobby.pipelining;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.events.EventBuilder;
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import uulm.teamname.marvelous.gamelibrary.events.EventType;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestBuilder;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.ParticipantType;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
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import uulm.teamname.marvelous.server.lobby.Lobby;
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import uulm.teamname.marvelous.server.lobbymanager.Participant;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicBoolean;
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public class DisconnectSegment implements Segment {
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private final Lobby parent;
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private final Participant player;
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public DisconnectSegment(Lobby parent, Participant player){
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public DisconnectSegment(Lobby parent) {
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this.parent = parent;
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this.player = player;
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}
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@Override
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public void processRequests(Packet packet, List<Event> carrier, AtomicBoolean abort) {
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if (packet.contains(new RequestBuilder(RequestType.DisconnectRequest).buildGameRequest())) {
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carrier.add(new EventBuilder(EventType.DisconnectEvent).buildGameEvent());
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parent.connection.removePlayer(player);
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}
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if (packet.containsRequestOfType(RequestType.DisconnectRequest)) {
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parent.connection.removePlayer(packet.getOrigin());
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if (packet.getOrigin().type != ParticipantType.Spectator) {
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if(parent.connection.hasPlayer1()){
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parent.generateWin(parent.connection.getPlayer1());
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}
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else if(parent.connection.hasPlayer2()) {
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parent.generateWin(parent.connection.getPlayer2());
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}
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}
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}
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packet.clear();
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}
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}
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@ -1,42 +1,30 @@
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package uulm.teamname.marvelous.server.lobby.pipelining;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.events.EventBuilder;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.GameInstance;
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import uulm.teamname.marvelous.gamelibrary.requests.Request;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
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import uulm.teamname.marvelous.server.lobby.Lobby;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicBoolean;
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public class GameStateSegment implements Segment {
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private Lobby parent;
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private GameInstance game;
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public GameStateSegment(Lobby parent){
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this.parent = parent;
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public GameStateSegment(GameInstance game){
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this.game = game;
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}
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@Override
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public void processRequests(Packet packet, List<Event> carrier, AtomicBoolean abort) {
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parent.game.checkRequestsAndApply(packet.toArray(new Request[0]));
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// if (packet.contains(new RequestBuilder(RequestType.MeleeAttackRequest).buildGameRequest())) {
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// carrier.add(new EventBuilder(EventType.MeleeAttackEvent).buildGameEvent());
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// }
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// if (packet.contains(new RequestBuilder(RequestType.RangedAttackRequest).buildGameRequest())) {
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// carrier.add(new EventBuilder(EventType.RangedAttackEvent).buildGameEvent());
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// }
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// if (packet.contains(new RequestBuilder(RequestType.MoveRequest).buildGameRequest())) {
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// carrier.add(new EventBuilder(EventType.MoveEvent).buildGameEvent());
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// }
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// if (packet.contains(new RequestBuilder(RequestType.ExchangeInfinityStoneRequest).buildGameRequest())) {
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// carrier.add(new EventBuilder(EventType.ExchangeInfinityStoneEvent).buildGameEvent());
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// }
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// if (packet.contains(new RequestBuilder(RequestType.UseInfinityStoneRequest).buildGameRequest())) {
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// carrier.add(new EventBuilder(EventType.UseInfinityStoneEvent).buildGameEvent());
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// }
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// if (packet.contains(new RequestBuilder(RequestType.EndRoundRequest).buildGameRequest())) {
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// //TODO what to do after EndRoundRequest
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// //carrier.add(new EventBuilder(EventType.EndRoundEvent).buildGameEvent());
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// }
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var result = game.checkRequestsAndApply(packet.toArray(new Request[0]));
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if (result.isPresent()) {
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carrier.addAll(result.get());
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packet.clear();
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} else {
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abort.set(true);
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}
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}
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}
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@ -2,6 +2,7 @@ package uulm.teamname.marvelous.server.lobby.pipelining;
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import uulm.teamname.marvelous.gamelibrary.requests.Request;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
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import uulm.teamname.marvelous.server.lobbymanager.Participant;
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import java.util.ArrayList;
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import java.util.Arrays;
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@ -10,7 +11,10 @@ import java.util.List;
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public class Packet extends ArrayList<Request> {
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public Packet (Request[] requests) {
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private final Participant origin;
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public Packet (Request[] requests, Participant origin) {
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this.origin = origin;
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addAll(Arrays.asList(requests));
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}
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@ -23,4 +27,18 @@ public class Packet extends ArrayList<Request> {
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return false;
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}
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public void removeRequestsOfTypes(RequestType... types) {
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var listOfTypes = Arrays.asList(types);
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this.removeIf(request -> listOfTypes.contains(request.type));
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}
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public void removeRequestsNotOfTypes(RequestType... types) {
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var listOfTypes = Arrays.asList(types);
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this.removeIf(request -> !listOfTypes.contains(request.type));
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}
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public Participant getOrigin() {
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return origin;
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}
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}
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@ -77,7 +77,7 @@ public class PauseSegment implements Segment {
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}
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}
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// filter the events
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/* filter the events
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if (paused) {
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for (Request request: packet) {
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switch (request.type) {
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@ -90,9 +90,19 @@ public class PauseSegment implements Segment {
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PauseStopRequest,
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PauseStartRequest -> packet.remove(request);
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case DisconnectRequest, Req -> { /* do nothing */ }
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}
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case DisconnectRequest, Req -> { /* do nothing }
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}
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}
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} */
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packet.removeRequestsOfTypes(
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RequestType.MeleeAttackRequest,
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RequestType.RangedAttackRequest,
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RequestType.MoveRequest,
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RequestType.ExchangeInfinityStoneRequest,
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RequestType.UseInfinityStoneRequest,
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RequestType.EndRoundRequest,
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RequestType.PauseStopRequest,
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RequestType.PauseStartRequest);
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}
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}
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@ -2,6 +2,7 @@ package uulm.teamname.marvelous.server.lobby.pipelining;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.requests.Request;
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import uulm.teamname.marvelous.server.lobbymanager.Participant;
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import java.util.*;
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import java.util.concurrent.atomic.AtomicBoolean;
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@ -35,9 +36,9 @@ public class Pipeline {
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* out of the {@link Optional}, first check whether the {@link Optional} is empty by doing
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* {@link Optional#isEmpty()} or {@link Optional#isPresent()}, and act accordingly.
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*/
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public Optional<Event[]> processRequests(Request[] requests) {
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public Optional<Event[]> processRequests(Request[] requests, Participant origin) {
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// The packet carries the requests, and gets smaller per segment
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Packet packet = new Packet(requests);
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Packet packet = new Packet(requests, origin);
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// The packet is filled by the requests resulting from events per segment
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List<Event> carrier = new ArrayList<>();
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// The abort boolean describes whether an abort happened in a segment
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@ -1,6 +1,7 @@
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package uulm.teamname.marvelous.server.lobby.pipelining;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.GameInstance;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestBuilder;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
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import uulm.teamname.marvelous.server.lobby.Lobby;
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@ -10,16 +11,16 @@ import java.util.concurrent.atomic.AtomicBoolean;
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public class RequestGameStateSegment implements Segment {
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private Lobby parent;
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private final GameInstance game;
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public RequestGameStateSegment(Lobby parent) {
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this.parent = parent;
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public RequestGameStateSegment(GameInstance game) {
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this.game = game;
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}
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@Override
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public void processRequests(Packet packet, List<Event> carrier, AtomicBoolean abort) {
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if (packet.containsRequestOfType(RequestType.Req)) {
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carrier.add(parent.game.getGameStateEvent());
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carrier.add(game.getGameStateEvent());
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}
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packet.clear();
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}
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@ -0,0 +1,48 @@
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package uulm.teamname.marvelous.server.lobby.pipelining;
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import org.junit.jupiter.api.BeforeEach;
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import org.junit.jupiter.api.Test;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.events.EventBuilder;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestBuilder;
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import uulm.teamname.marvelous.gamelibrary.events.EventType;
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import uulm.teamname.marvelous.gamelibrary.events.GameEvent;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.GameInstance;
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import uulm.teamname.marvelous.gamelibrary.requests.Request;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
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import uulm.teamname.marvelous.server.lobbymanager.Participant;
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import java.util.List;
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import java.util.ArrayList;
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import java.util.Optional;
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import java.util.concurrent.atomic.AtomicBoolean;
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import static org.mockito.Mockito.*;
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import static org.junit.jupiter.api.Assertions.*;
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import static org.assertj.core.api.Assertions.*;
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class GameStateSegmentTest {
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@Test
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void processRequests() {
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var game = mock(GameInstance.class);
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var event = new EventBuilder(EventType.DisconnectEvent).buildGameEvent();
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when(game.checkRequestsAndApply(any(Request.class))).thenReturn(Optional.of(List.of(event)));
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var abort = new AtomicBoolean(false);
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var segment = new GameStateSegment(game);
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// note that DisconnectRequests are actually never passed to the GameLogic, ever.
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var packet = new Packet(
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new Request[] {new RequestBuilder(RequestType.DisconnectRequest).buildGameRequest()},
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null);
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var carrier = new ArrayList<Event>(1);
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segment.processRequests(packet, carrier, abort);
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assertThat(carrier.contains(event)).isTrue();
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verify(game).checkRequestsAndApply(packet.get(0));
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assertThat(abort.get()).isFalse();
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}
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}
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