fix: add gamestate event to all responses
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1d257b3c08
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9f67808139
@ -219,10 +219,11 @@ public class Lobby {
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if (!accepted.isEmpty()) {
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if (!accepted.isEmpty()) {
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Logger.debug("Accepting requests from participant '{}', broadcasting events to all except source",
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Logger.debug("Accepting requests from participant '{}', broadcasting events to all except source",
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source.id.getName());
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source.id.getName());
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accepted.add(game.getGameStateEvent());
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connection.broadcastToAllExcept(source, accepted.toArray(new Event[0]));
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connection.broadcastToAllExcept(source, accepted.toArray(new Event[0]));
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Logger.trace("Adding ack and sending back to originParticipant");
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Logger.trace("Adding ack and sending back to originParticipant");
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accepted.add(0, new EventBuilder(EventType.Ack).buildGameStateEvent());
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accepted.add(0, new EventBuilder(EventType.Ack).buildGameEvent());
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connection.sendEvents(source, accepted.toArray(new Event[0]));
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connection.sendEvents(source, accepted.toArray(new Event[0]));
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}
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}
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badRequests = 0;
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badRequests = 0;
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