Server/Server/src/main/java/uulm/teamname/marvelous/server/lobby/pipelining/DisconnectSegment.java

42 lines
1.6 KiB
Java

package uulm.teamname.marvelous.server.lobby.pipelining;
import org.tinylog.Logger;
import uulm.teamname.marvelous.gamelibrary.events.Event;
import uulm.teamname.marvelous.gamelibrary.messages.ParticipantType;
import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
import uulm.teamname.marvelous.server.lobby.Lobby;
import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
/**
* The {@link DisconnectSegment} handles requests of {@link RequestType} DisconnectRequest. Therefore it removes the
* disconnecting player-connection from the {@link Lobby}.
*/
public class DisconnectSegment implements Segment {
private final Lobby parent;
public DisconnectSegment(Lobby parent) {
this.parent = parent;
}
@Override
public void processRequests(Packet packet, List<Event> carrier, AtomicBoolean abort) {
Logger.trace("DisconnectSegment received {} requests.", packet.size());
if (packet.containsRequestOfType(RequestType.DisconnectRequest)) {
Logger.debug("Player of Type {} sent DisconnectRequest", packet.getOrigin().type);
parent.getConnection().removeParticipant(packet.getOrigin());
if (packet.getOrigin().type != ParticipantType.Spectator) {
if (parent.getConnection().hasPlayer1()) {
parent.triggerWin(parent.getConnection().getPlayer1());
} else if (parent.getConnection().hasPlayer2()) {
parent.triggerWin(parent.getConnection().getPlayer2());
}
}
packet.clear();
}
}
}