323 lines
13 KiB
Python
323 lines
13 KiB
Python
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import os
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import pprint
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import traceback
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import utils
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import flet as ft
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from typing import DefaultDict
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import pygame
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import nn_model_manager as mm
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def main(page):
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pygame.mixer.init()
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first_name = ft.Ref[ft.TextField]()
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last_name = ft.Ref[ft.TextField]()
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greetings = ft.Ref[ft.Column]()
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file_tree = ft.Ref[ft.Column]()
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file_tree_empty_text = ft.Ref[ft.Text]()
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load_model_text = ft.Ref[ft.Text]()
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model_size_select = ft.Ref[ft.Dropdown]()
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model_device_select = ft.Ref[ft.Dropdown]()
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# model_bits_select = ft.Ref[ft.Dropdown]()
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model_load_unload_button = ft.Ref[ft.IconButton]()
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model_loading_spinner = ft.Ref[ft.ProgressRing]()
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transcribe_buttons: list[ft.Ref[ft.IconButton]] = []
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output_text_container = ft.Ref[ft.Container]()
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output_text_col = ft.Ref[ft.Column]()
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def generate_file_tree(path: str, tree_dict: dict | DefaultDict):
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if path[-1] == os.sep:
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path = path[:-1]
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folder_name = utils.get_last_segment(path)
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print(f"DEBUG: generating tree for folder {folder_name}")
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# find folders, and add dict for each
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print(f"adding name {folder_name} to ui")
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controls = [
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ft.Row(
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[
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ft.Icon(ft.icons.FOLDER, color=ft.colors.BLUE),
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ft.Text(folder_name, size=14, weight=ft.FontWeight.BOLD),
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]
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)
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]
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for folder_name, value in tree_dict.items():
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if folder_name == utils.FILES_KEY or folder_name == '.':
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continue # skip for now
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controls.append(generate_file_tree(path + os.sep + folder_name, value))
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# now folders are there, let's do files
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if utils.FILES_KEY not in tree_dict and '.' in tree_dict:
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tree_dict = tree_dict['.'] # if root dir, enter root dir (.) directory
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files_controls = []
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for file in tree_dict[utils.FILES_KEY]:
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control = [ft.Text(file)]
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if not file.endswith('.mp3'):
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continue
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def start_playing(filepath: str, button_ref: ft.Ref[ft.IconButton]):
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print(f"trying to play {filepath}...")
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if pygame.mixer.music.get_busy() or not os.path.isfile(filepath):
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return
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print("starting playback")
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pygame.mixer.music.load(filepath)
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pygame.mixer.music.play()
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button_ref.current.icon = ft.icons.PAUSE_CIRCLE_FILLED_OUTLINED
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button_ref.current.on_click = lambda _, f=filepath, r=button_ref: stop_playing(f, r)
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page.update()
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def stop_playing(filepath: str, button_ref: ft.Ref[ft.IconButton]):
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print("stopping playback")
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pygame.mixer.music.stop()
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button_ref.current.icon = ft.icons.PLAY_CIRCLE_OUTLINED
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button_ref.current.on_click = lambda _, f=filepath, r=button_ref: start_playing(f, r)
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page.update()
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full_file_path = path + os.sep + file
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_button_ref = ft.Ref[ft.IconButton]()
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control.append(ft.IconButton(icon=ft.icons.PLAY_CIRCLE_OUTLINED, ref=_button_ref,
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on_click=lambda _, f=full_file_path, r=_button_ref: start_playing(f, r)))
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def transcribe(filepath: str):
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print(f"DEBUG: trying to transcribe file {filepath}")
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if not mm.is_model_loaded() or not filepath.endswith('.mp3'):
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return
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print(f"DEBUG: starting transcription")
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output_text_container.current.alignment = ft.alignment.center
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output_text_col.current.controls = [ft.ProgressRing()]
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# set all transcribe buttons to disabled
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for btn in transcribe_buttons:
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btn.current.disabled = True
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page.update()
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try:
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segments, info = mm.transcribe_from_file(filepath)
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txt = ''
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for seg in segments:
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txt += seg.text + '\n'
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output_text_container.current.alignment = ft.alignment.top_left
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output_text_col.current.controls = [ft.Text(txt, selectable=True)] # TODO
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except Exception as e:
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output_text_container.current.alignment = ft.alignment.center
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output_text_col.current.controls = [ft.Text(f"Transcribing failed: {str(e)}")] # TODO
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finally:
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# set all transcribe buttons to disabled
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for btn in transcribe_buttons:
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btn.current.disabled = False
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page.update()
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transcribe_button_ref = ft.Ref[ft.IconButton]()
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control.append(ft.IconButton(icon=ft.icons.FORMAT_ALIGN_LEFT, disabled=not mm.is_model_loaded(), ref=transcribe_button_ref,
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on_click=lambda _, f=full_file_path: transcribe(f)))
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transcribe_buttons.append(transcribe_button_ref)
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files_controls.append(ft.Row(control))
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if len(files_controls) == 0:
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files_controls.append(ft.Text('No mp3 Files found', color='grey'))
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return ft.Row([
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ft.VerticalDivider(),
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ft.Column(controls + [ft.Row([ft.VerticalDivider(), ft.Column(files_controls)])])
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]
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)
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def btn_click(e):
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greetings.current.controls.append(
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ft.Text(f"Hello, {first_name.current.value} {last_name.current.value}!")
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)
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first_name.current.value = ""
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last_name.current.value = ""
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page.update()
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first_name.current.focus()
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def on_dialog_result(e: ft.FilePickerResultEvent):
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path = e.path
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if path:
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print(f"path is {path}")
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try:
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if os.path.isdir(path):
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tree = utils.build_file_tree(path)
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if '.' in tree: # if there is actually a proper file tree
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# add to view
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file_tree.current.controls.append(
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generate_file_tree(path, utils.defaultdict_to_dict(tree))
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)
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file_tree_empty_text.current.visible = False
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page.update()
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except e:
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print("didn't work aaa") # TODO: fix
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def load_model():
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load_model_text.current.value = 'Loading... This may take a while.'
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model_size_select.current.disabled = True
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model_device_select.current.disabled = True
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# model_bits_select.current.disabled = True
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model_load_unload_button.current.disabled = True
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model_loading_spinner.current.visible = True
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page.update()
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try:
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mm.set_model(
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size=model_size_select.current.value or 'base',
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device=model_device_select.current.value or 'auto',
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# compute_type=model_bits_select.current.value or '16bit',
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)
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except Exception as e:
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print(f"loading model failed. Exception: {str(e)}")
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print(traceback.format_exc())
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load_model_text.current.value = f'Loading failed. Reason:\n{str(e)}'
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model_size_select.current.disabled = False
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model_device_select.current.disabled = False
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# model_bits_select.current.disabled = False
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# raise e
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model_loading_spinner.current.visible = False
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model_load_unload_button.current.disabled = False
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if mm.is_model_loaded():
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load_model_text.current.value = f'Loaded.'
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model_load_unload_button.current.icon = ft.icons.CLOSE
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model_load_unload_button.current.on_click = lambda _: unload_model()
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# if successful, save to shared preferences
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page.client_storage.set('model_size', model_size_select.current.value)
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page.client_storage.set('device_select', model_device_select.current.value)
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# set all transcribe buttons to enabled
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for btn in transcribe_buttons:
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btn.current.disabled = False
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page.update()
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def unload_model():
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model_load_unload_button.current.disabled = True
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# set all transcribe buttons to disabled
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for btn in transcribe_buttons:
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btn.current.disabled = True
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page.update()
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if mm.is_model_loaded():
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mm.unload_model()
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load_model_text.current.value = 'Select parameters, and then load transcription model.'
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model_size_select.current.disabled = False
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model_device_select.current.disabled = False
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# model_bits_select.current.disabled = False
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model_load_unload_button.current.disabled = False
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model_load_unload_button.current.icon = ft.icons.START
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model_load_unload_button.current.on_click = lambda _: load_model()
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model_loading_spinner.current.visible = False
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page.update()
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# set up file picker
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file_picker = ft.FilePicker(on_result=on_dialog_result)
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page.overlay.append(file_picker)
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page.add(
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ft.Text("Flüsterpost", style=ft.TextThemeStyle.TITLE_LARGE),
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ft.Divider()
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)
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page.add(
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ft.ResponsiveRow([
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ft.Container(
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ft.Column([
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ft.ElevatedButton("Add Folder", on_click=lambda _: file_picker.get_directory_path()),
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ft.Column(ref=file_tree, scroll=ft.ScrollMode.ALWAYS, expand=True),
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# ft.ListView(ref=file_tree),
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ft.Text("No Folder Open Yet", style=ft.TextTheme.body_small, color="grey",
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ref=file_tree_empty_text),
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], expand=True), expand=True, col=4),
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ft.Container(expand=True, content=ft.Column(expand=True, controls=[
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ft.Column([
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ft.Text('Select parameters, and then load transcription model.', ref=load_model_text),
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ft.Row([
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ft.Dropdown(
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ref=model_size_select,
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width=100,
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hint_text='model size',
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value=page.client_storage.get('model_size') if page.client_storage.contains_key('model_size') else 'base',
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options=[ft.dropdown.Option(x) for x in mm.ModelSize.__args__], # __args__ is not perfect here. But works.
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),
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ft.Dropdown(
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ref=model_device_select,
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width=100,
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hint_text='device',
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value=page.client_storage.get('device_select') if page.client_storage.contains_key('device_select') else 'auto',
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options=[ft.dropdown.Option(x) for x in mm.Device.__args__] # __args__ is not perfect here. But works.
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),
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# ft.Dropdown(
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# ref=model_bits_select,
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# width=100,
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# hint_text='bits',
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# value='16bit',
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# options=[ft.dropdown.Option(x) for x in mm.ComputeType.__args__] # __args__ is not perfect here. But works.
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#),
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ft.IconButton(
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icon=ft.icons.START,
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ref=model_load_unload_button,
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on_click=lambda _: load_model(),
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),
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ft.ProgressRing(ref=model_loading_spinner, visible=False)
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])
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]),
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ft.Container(expand=True, padding=12, border=ft.border.all(2, 'grey'),
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alignment=ft.alignment.center,
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ref=output_text_container,
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content=ft.Column(
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[ft.Text('Nothing to see here!', text_align=ft.TextAlign.CENTER)],
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ref=output_text_col,
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expand=True,
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scroll=ft.ScrollMode.ADAPTIVE)),
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]), col=8)
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], expand=True),
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)
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ft.app(target=main)
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