Add pico_unique_board_id_t struct and rename some functions/defines
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@ -31,7 +31,19 @@ extern "C" {
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* flash-resident interrupt routines to be disabled when called into.
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* flash-resident interrupt routines to be disabled when called into.
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*/
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*/
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#define PICO_UNIQUE_ID_SIZE_BYTES 8
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#define PICO_UNIQUE_BOARD_ID_SIZE_BYTES 8
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/**
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* \brief Unique board identifier
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* \ingroup unique_id
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*
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* This struct is suitable for holding the unique identifier of a NOR flash
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* device on an RP2040-based board. It contains an array of
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* PICO_UNIQUE_BOARD_ID_SIZE_BYTES identifier bytes.
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*/
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typedef struct {
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uint8_t id[PICO_UNIQUE_BOARD_ID_SIZE_BYTES];
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} pico_unique_board_id_t;
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/*! \brief Get unique ID
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/*! \brief Get unique ID
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* \ingroup unique_id
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* \ingroup unique_id
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@ -42,9 +54,9 @@ extern "C" {
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*
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*
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* On PICO_NO_FLASH builds the unique identifier is set to all 0xEE.
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* On PICO_NO_FLASH builds the unique identifier is set to all 0xEE.
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*
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*
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* \param id_out an 8-byte buffer to which the identifer will be written.
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* \param id_out a pointer to a pico_unique_board_id_t struct, to which the identifier will be written
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*/
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*/
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void pico_get_unique_id(uint8_t *id_out);
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void pico_get_unique_board_id(pico_unique_board_id_t *id_out);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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@ -7,23 +7,22 @@
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#include "hardware/flash.h"
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#include "hardware/flash.h"
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#include "pico/unique_id.h"
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#include "pico/unique_id.h"
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static_assert(PICO_UNIQUE_ID_SIZE_BYTES == FLASH_UNIQUE_ID_SIZE_BYTES);
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static_assert(PICO_UNIQUE_BOARD_ID_SIZE_BYTES == FLASH_UNIQUE_ID_SIZE_BYTES);
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static uint8_t retrieved_id[PICO_UNIQUE_ID_SIZE_BYTES];
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static pico_unique_board_id_t retrieved_id;
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static void __attribute__((constructor)) _retrieve_unique_id_on_boot() {
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static void __attribute__((constructor)) _retrieve_unique_id_on_boot() {
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#if PICO_NO_FLASH
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#if PICO_NO_FLASH
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// The hardware_flash call will panic() if called directly on a NO_FLASH
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// The hardware_flash call will panic() if called directly on a NO_FLASH
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// build. Since this constructor is pre-main it would be annoying to
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// build. Since this constructor is pre-main it would be annoying to
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// debug, so just produce something well-defined and obviously wrong.
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// debug, so just produce something well-defined and obviously wrong.
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for (int i = 0; i < PICO_UNIQUE_ID_SIZE_BYTES; i++)
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for (int i = 0; i < PICO_UNIQUE_BOARD_ID_SIZE_BYTES; i++)
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retrieved_id[i] = 0xee;
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retrieved_id.id[i] = 0xee;
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#else
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#else
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flash_get_unique_id(retrieved_id);
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flash_get_unique_id(retrieved_id.id);
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#endif
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#endif
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}
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}
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void pico_get_unique_id(uint8_t *id_out) {
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void pico_get_unique_board_id(pico_unique_board_id_t *id_out) {
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for (int i = 0; i < PICO_UNIQUE_ID_SIZE_BYTES; i++)
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*id_out = retrieved_id;
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id_out[i] = retrieved_id[i];
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}
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}
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