Add PICO_NO_FPGA_CHECK define to remove FPGA check and save some bytes
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@ -63,7 +63,17 @@ void __attribute__((noreturn)) panic_unsupported();
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void __attribute__((noreturn)) panic(const char *fmt, ...);
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// PICO_CONFIG: PICO_NO_FPGA_CHECK, Remove the FPGA platform check for small code size reduction, type=bool, default=0, advanced=true, group=pico_runtime
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#ifndef PICO_NO_FPGA_CHECK
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#define PICO_NO_FPGA_CHECK 0
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#endif
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#if PICO_NO_FPGA_CHECK
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static inline bool running_on_fpga() {return false;}
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#else
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bool running_on_fpga();
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#endif
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uint8_t rp2040_chip_version();
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static inline uint8_t rp2040_rom_version() {
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@ -9,9 +9,19 @@
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#include "hardware/regs/tbman.h"
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#include "hardware/regs/sysinfo.h"
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// Note we leave the FPGA check in by default so that we can run bug repro
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// binaries coming in from the wild on the FPGA platform. It takes up around
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// 48 bytes if you include all the calls, so you can pass PICO_NO_FPGA_CHECK=1
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// to remove it. The FPGA check is used to skip initialisation of hardware
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// (mainly clock generators and oscillators) that aren't present on FPGA.
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#if !PICO_NO_FPGA_CHECK
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// Inline stub provided in header if this code is unused (so folding can be
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// done in each TU instead of relying on LTO)
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bool running_on_fpga() {
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return !!((*(io_ro_32 *)TBMAN_BASE) & TBMAN_PLATFORM_FPGA_BITS);
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}
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#endif
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#define MANUFACTURER_RPI 0x927
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#define PART_RP2 0x2
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