Gamelib/src/main/java/uulm/teamname/marvelous/gamelibrary/events/GameStateEvent.java

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package uulm.teamname.marvelous.gamelibrary.events;
import uulm.teamname.marvelous.gamelibrary.entities.Entity;
import uulm.teamname.marvelous.gamelibrary.entities.EntityID;
/** Represents the game state event ({@link EventType#GameStateEvent}). */
public class GameStateEvent extends Event {
public Entity[][] map;
public EntityID[] turnOrder;
public EntityID activeCharacter;
public boolean winCondition;
}