refactor: removed unused imports in JSON

This commit is contained in:
Yannik Bretschneider 2021-06-01 00:33:15 +02:00
parent 23777bad33
commit ad9d314b6b

View File

@ -3,17 +3,10 @@ package uulm.teamname.marvelous.gamelibrary.json;
import com.fasterxml.jackson.core.JsonProcessingException;
import com.fasterxml.jackson.databind.InjectableValues;
import com.fasterxml.jackson.databind.ObjectMapper;
import com.fasterxml.jackson.databind.module.SimpleModule;
import jdk.jshell.spi.ExecutionControl;
import uulm.teamname.marvelous.gamelibrary.entities.Entity;
import uulm.teamname.marvelous.gamelibrary.entities.Character;
import uulm.teamname.marvelous.gamelibrary.events.EntityEvent;
import uulm.teamname.marvelous.gamelibrary.events.Event;
import uulm.teamname.marvelous.gamelibrary.events.GamestateEvent;
import uulm.teamname.marvelous.gamelibrary.json.basic.BasicMessage;
import uulm.teamname.marvelous.gamelibrary.json.basic.EventMessage;
import uulm.teamname.marvelous.gamelibrary.json.config.CharacterConfig;
import uulm.teamname.marvelous.gamelibrary.json.ingame.deserialize.EntityDeserializer;
/**
* Class that contains JSON encoding and decoding. It is initiated with the Character configuration.