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7c36ea5c5c
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fix: add configs to GameInstance and fix GameState snapshots
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2021-05-31 18:07:53 +02:00 |
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213955bc37
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fix: reset turnCount at the beginning of a new round
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2021-05-31 17:37:37 +02:00 |
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0696176609
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fix: allow EndRoundRequest event
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2021-05-27 18:02:30 +02:00 |
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830ef22997
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feat/refactor: actually track win conditions
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2021-05-27 17:58:44 +02:00 |
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7f7459e7a7
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fix: make movement events pick up infinity stones
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2021-05-27 17:30:36 +02:00 |
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3522cee9a4
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feat: add stone cooldown handling
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2021-05-27 17:26:46 +02:00 |
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0f50efa121
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feat: add handling for overtime victories
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2021-05-27 17:18:36 +02:00 |
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a416698adf
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feat: add handling for stan and goose
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2021-05-27 17:08:08 +02:00 |
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01ccabad14
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refactor: massively improve turn and round handling code
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2021-05-27 15:57:06 +02:00 |
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596ace355a
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feat: implement method to start a game
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2021-05-19 20:04:10 +02:00 |
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f3b5fc277e
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wip: implement post turn handling
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2021-05-19 19:59:41 +02:00 |
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7bac3bd46a
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feat: properly expose EntityManager
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2021-05-19 18:24:07 +02:00 |
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588633fe46
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fix: add more necessary getters to GameStateView
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2021-05-18 18:44:01 +02:00 |
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1348e342d6
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refactor: removed deprecated checksum
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2021-05-18 18:14:03 +02:00 |
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72cec32253
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fix: make EventObserver use an array of events
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2021-05-18 17:24:07 +02:00 |
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9fa5c554ef
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feat: expose methods for game state event handling
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2021-05-18 14:14:23 +02:00 |
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b00ba50f97
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feat: implement GameLogic.applyEvent
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2021-05-18 13:55:36 +02:00 |
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729a1d4a71
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feat: add handling and checking for MindStone
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2021-05-18 13:21:36 +02:00 |
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6e9efa1a59
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refactor: changed GameStateEvent to GamestateEvent
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2021-05-11 05:06:00 +02:00 |
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1a98f25139
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feat: add handling and checking for UseInfinityStoneRequest, fix: use proper distance calculations for some checks
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2021-05-11 03:50:24 +02:00 |
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c2d1c2cc98
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feat: handle Req request and remove handling of lobby events
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2021-05-05 18:59:07 +02:00 |
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9405b89fb3
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fix: resolve event emitter not emitting because of missing call to setChanged
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2021-05-03 20:19:17 +02:00 |
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a5ccba0326
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refactor: switch to EventBuilder
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2021-05-03 19:36:30 +02:00 |
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d36466a5a0
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refactor: make GameLogic.checkRequest use error pattern and simple check methods
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2021-05-02 15:34:42 +02:00 |
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05f4751a2c
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feat: properly handle movement requests
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2021-05-02 14:38:03 +02:00 |
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d06ac91ef8
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refactor: clean up code and improve event builder
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2021-05-02 14:28:51 +02:00 |
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b5a66dcdc6
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wip: start implementing GameLogic.checkRequest
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2021-05-02 00:03:03 +02:00 |
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9220b6cc1b
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fix: add todo comment
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2021-05-01 23:51:16 +02:00 |
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bebe721788
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feat: implement GameLogic.executeRequest
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2021-05-01 23:06:22 +02:00 |
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2783173898
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ix: move manager classes to game logic
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2021-05-01 21:40:36 +02:00 |
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fe249f39ea
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refactor: improve stone cooldown storing and implement better cloning
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2021-05-01 19:47:19 +02:00 |
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fcd2338b11
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feat: implement all getters in GameStateView
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2021-04-30 21:48:48 +02:00 |
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eccac70656
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feat: implement GameState.snapshot and make entities cloneable
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2021-04-30 21:48:28 +02:00 |
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3f7d393d5d
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refactor: unify comment styles
feat: add entity list class
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2021-04-30 20:54:34 +02:00 |
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Yannik Bretschneider
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67b9d25eb8
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fix: Refactored to Gradle-based project, and added dependencies
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2021-04-29 20:57:08 +02:00 |
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