|
72ab0164b3
|
test: fixed test according to new validation string concat
|
2021-06-05 16:35:35 +02:00 |
|
|
b9a6308d6b
|
feat: added min size of 12 to validation of characterConfig
|
2021-06-05 16:24:35 +02:00 |
|
|
bf2ef23733
|
fix: enabled validation for all characters in CharacterConfig
|
2021-06-05 16:21:46 +02:00 |
|
|
ebf9e3e393
|
fix: fixed not-found types by importing enums directly
|
2021-06-05 16:10:41 +02:00 |
|
|
b8996ade85
|
fix: improved string concatenation in ValidationUtility
|
2021-06-05 16:10:23 +02:00 |
|
|
08707e7e73
|
feat: added validation to ScenarioConfig
|
2021-06-05 16:10:05 +02:00 |
|
|
e9987b4d4f
|
refactor: renamed Validation to ValidationUtility
|
2021-06-05 16:01:06 +02:00 |
|
|
e42bce7917
|
feat: implemented JSON validation
|
2021-06-05 15:57:33 +02:00 |
|
|
c97ff03a68
|
wip: prepare ai for using action trees and boards with score calculation
|
2021-06-05 05:19:07 +02:00 |
|
|
aa1d2c48df
|
refactor: split ai into client and "brain"
|
2021-06-05 04:19:58 +02:00 |
|
|
2cbd86b725
|
feat: trace win reason for logging
|
2021-06-05 04:19:37 +02:00 |
|
|
f2a961d159
|
fix: resolve various issues with ai, cloning and turn order handling
|
2021-06-05 04:00:25 +02:00 |
|
|
cd992b0fa6
|
doc: added logging in case of failed de/serialization
|
2021-06-04 19:48:40 +02:00 |
|
|
d74cd114cc
|
feat: added static methods to JSON for configuration deserialization
|
2021-06-04 18:44:54 +02:00 |
|
|
672e5e7727
|
fix: fixed sonarqube-reported bugs in JSON and EventBuilderTest
|
2021-06-04 14:54:25 +02:00 |
|
|
32cbb6d876
|
fix: fixed sonarqube-reported casting bugs
|
2021-06-04 13:47:16 +02:00 |
|
|
dce1aed9ad
|
wip: add simple ai and a full game test with ai
|
2021-06-04 07:47:54 +02:00 |
|
|
0eaa0c5ea1
|
fix: improve turn handling and fix typing issues
|
2021-06-04 07:47:20 +02:00 |
|
|
23a8bcdeb4
|
fix: properly create random values for characters
|
2021-06-04 06:42:16 +02:00 |
|
|
b20b428705
|
fix: remove major flaw in state manipulation
|
2021-06-04 06:41:59 +02:00 |
|
|
4eb71fa972
|
feat: add description to request denial error
|
2021-06-04 05:47:32 +02:00 |
|
|
e90b8f4562
|
fix: resolve various casting and equality check mistakes
|
2021-06-04 05:14:00 +02:00 |
|
|
e10fbb15eb
|
fix: make IntVector2 not return references
|
2021-06-04 05:13:37 +02:00 |
|
|
27adfd1b6f
|
feat: respectfully add NPC deserializing
|
2021-06-04 04:45:25 +02:00 |
|
|
0fce509111
|
refactor: create base test class for later use
|
2021-06-04 03:53:00 +02:00 |
|
|
1525fe9a41
|
refactor: generated toString for requests
|
2021-06-03 23:51:10 +02:00 |
|
|
78d3fb84d0
|
refactor: changed AssignmentEnum's name to ParticipantType
|
2021-06-03 23:38:43 +02:00 |
|
|
d4e0ed23bc
|
fix: rollback ArrayTools because less is more
|
2021-06-03 23:15:29 +02:00 |
|
|
4e5ebd7342
|
test: implemented complete JSON test
|
2021-06-03 23:08:11 +02:00 |
|
|
77ce96dba1
|
feat: changed JSON return types to optionals
|
2021-06-03 23:08:01 +02:00 |
|
|
445bde1105
|
feat: added (mostly redundant) Json annotations to Events and Requests
|
2021-06-03 22:58:25 +02:00 |
|
|
5d5f649be1
|
fix: fixed a typo in Test name
|
2021-06-03 22:40:02 +02:00 |
|
|
cef69473c7
|
refactor: divided messages into server and client packages
|
2021-06-03 22:22:23 +02:00 |
|
|
4823803e85
|
refactor: refactored JSON class for new messages
|
2021-06-03 22:18:48 +02:00 |
|
|
c67968896b
|
test: complete tests for message (de)serialization
|
2021-06-03 22:16:45 +02:00 |
|
|
0770c134a1
|
fix: fixed BasicMessage json so that it works now
|
2021-06-03 22:16:14 +02:00 |
|
|
670a27d3ef
|
fix: added missing maxRoundTime to PartyConfig
|
2021-06-03 22:15:22 +02:00 |
|
|
c2e22e5374
|
feat: defined property order of GameStructure message
|
2021-06-03 22:14:53 +02:00 |
|
|
4354adda2a
|
fix: fixed proper serialization of MoveEvents
|
2021-06-03 22:14:16 +02:00 |
|
|
e0258b5dc8
|
doc: fixed typo in javadoc of buildCharacterRequest
|
2021-06-03 21:40:36 +02:00 |
|
|
57c27de006
|
fix: fixed wrong JSON key in EventDeserializer
|
2021-06-03 21:37:11 +02:00 |
|
|
173fc70c3b
|
test: completed MessageDeserializationTest
|
2021-06-03 20:54:50 +02:00 |
|
|
3e02d86700
|
fix: fixed typo in json annotations of BasicMessage
|
2021-06-03 20:53:46 +02:00 |
|
|
de6e9abfd7
|
refactor: fixing codestyle and improving codequality
|
2021-06-03 19:33:14 +02:00 |
|
|
29f5eed2fb
|
refactor: code cleanup
|
2021-06-03 19:22:32 +02:00 |
|
|
4c33e824f9
|
feat: implemented (this time actually) proper message deserialization
|
2021-06-03 19:13:40 +02:00 |
|
|
429cdd2e42
|
refactor: generated equals ... toString for configs
|
2021-06-03 19:13:21 +02:00 |
|
|
b8e13f295c
|
fix: fixed wrong Variable type in GameAssignmentMessage
|
2021-06-03 17:48:38 +02:00 |
|
|
788591268c
|
feat: implemented proper MessageDeserialization
|
2021-06-03 17:37:44 +02:00 |
|
|
99e1de14bc
|
feat: completed MessageDeserializer
|
2021-06-03 16:36:50 +02:00 |
|
|
f3d3310e46
|
fix: made Event/Request/ReconnectMessage subclasses of BasicMessage
|
2021-06-03 16:36:40 +02:00 |
|
|
dbc7264d5f
|
fix: added JsonIgnore to EventMessage and RequestMessage variables
|
2021-06-03 16:31:58 +02:00 |
|
|
00fd033b61
|
fix: changed visibility of message vars to public
|
2021-06-03 16:20:23 +02:00 |
|
|
3daef53f21
|
feat: created classes for Login events
|
2021-06-03 16:12:21 +02:00 |
|
|
40a0a0c0c5
|
refactor: moved MessageType
|
2021-06-03 15:57:53 +02:00 |
|
|
fa8d8fcd00
|
fix: fixed several bugs in EventSerializer
|
2021-06-03 15:57:23 +02:00 |
|
C H
|
34dcc75400
|
Update EventSerializerTest.java
|
2021-06-03 15:15:55 +02:00 |
|
C H
|
f54bae4c1f
|
EventSerializer tests
|
2021-06-03 15:01:01 +02:00 |
|
C H
|
d70cd36a39
|
Update EntitySerializerTest.java
|
2021-06-03 09:47:34 +02:00 |
|
C H
|
d99a2ce3c3
|
Update EntitySerializerTest.java
|
2021-06-03 09:17:47 +02:00 |
|
|
f53a6502f4
|
cleanup: optimize imports
|
2021-06-03 04:19:10 +02:00 |
|
|
d4a929878d
|
refactor: reduce the type casting hell
|
2021-06-03 04:18:16 +02:00 |
|
|
5a90056cd8
|
fix: remove ConsumedMP- and ConsumedAPEvents before TurnEvent for standard compatibility
|
2021-06-03 04:14:33 +02:00 |
|
|
bc6846b5b1
|
refactor: move GameInstance.toString implementation to GameState
|
2021-06-03 04:06:20 +02:00 |
|
|
2fb5a29633
|
cleanup: optimize imports
|
2021-06-03 03:57:20 +02:00 |
|
|
f9837b4c28
|
cleanup: improve javadoc comments
|
2021-06-03 03:54:18 +02:00 |
|
|
f323873b39
|
cleanup: improve JSON class code
|
2021-06-03 03:46:58 +02:00 |
|
|
09d798f37f
|
refactor: introduce utils method for converting arrays into arraylists and make methods accessible with either
|
2021-06-03 03:33:20 +02:00 |
|
|
614b33adff
|
refactor: use isAlive instead of hp.getValue
|
2021-06-03 03:15:05 +02:00 |
|
|
00eb5e21f3
|
fix: make characters drop their inventory on knockout
|
2021-06-03 03:06:21 +02:00 |
|
|
7cd99495ba
|
fix: clamp stats between 0 and max value
|
2021-06-03 03:05:59 +02:00 |
|
|
b80b96a3a0
|
fix: improve pathfinding test
|
2021-06-03 02:56:09 +02:00 |
|
|
1601a2560d
|
feat: add support for the GamestateEvent in applyEvent
|
2021-06-03 02:51:44 +02:00 |
|
|
c990356da0
|
fix: include knocked out characters in TurnEvent for standard compatibility
|
2021-06-03 02:37:03 +02:00 |
|
|
cc4c5ba8cb
|
fix: include NPCs in RoundSetupEvent and TurnEvent for standard compatibility
|
2021-06-03 02:30:25 +02:00 |
|
|
dd3201dfd2
|
feat: add method to end the current turn
|
2021-06-03 02:21:12 +02:00 |
|
|
3bb6d81b27
|
refactor: restructure code and fix some events not being applied
|
2021-06-03 02:19:10 +02:00 |
|
|
e0af4cf01c
|
fix: minor bugfixes and standard compatibility
|
2021-06-03 01:39:36 +02:00 |
|
C H
|
9be5f6c10c
|
worked on tests for EntitySerializer (not ready so far, I work again on it tomorow)
|
2021-06-02 18:36:35 +02:00 |
|
|
19f6695ba8
|
feat: added exception if a deserialized character is non-existent
|
2021-06-02 16:29:48 +02:00 |
|
|
e54ce32626
|
fix: added missing name field to EntitySerializer
|
2021-06-02 16:29:24 +02:00 |
|
|
c07c141c6e
|
test: fixed EntitySerializer test
|
2021-06-02 16:29:03 +02:00 |
|
|
b9bf930d6c
|
feat: added JsonSerializer to Event
|
2021-06-02 16:28:42 +02:00 |
|
|
ea3d51c408
|
refactor: moved config and messages out of JSON
|
2021-06-02 16:28:19 +02:00 |
|
|
b13a7db67b
|
feat: implemented proper CharacterConfig json stuff
|
2021-06-02 16:10:35 +02:00 |
|
|
ea6a178c82
|
feat: completed EventSerializer
|
2021-06-02 00:34:51 +02:00 |
|
|
f184c6b3b9
|
refactor: deleted unused NotificationEvent
|
2021-06-02 00:15:09 +02:00 |
|
|
9d5484966e
|
fix: fix thanos' mp handling
|
2021-06-01 19:45:18 +02:00 |
|
|
71fc0893a8
|
refactor: utilize NPCType
|
2021-06-01 19:33:48 +02:00 |
|
|
e88476eb10
|
cleanup: optimize imports, remove unused code, fix warnings
|
2021-06-01 19:26:29 +02:00 |
|
|
4d467d6d95
|
fix: destroy infinity stone entities if picked up
|
2021-06-01 19:16:57 +02:00 |
|
|
850c46c6e1
|
feat: add thanos' ai
|
2021-06-01 19:14:44 +02:00 |
|
|
2f45e2b772
|
feat: add 4-connected Bresenham pathfinding algorithm
|
2021-06-01 18:30:32 +02:00 |
|
|
8e6f61a665
|
fix: add missing checks to game logic and fix events not being applied
|
2021-06-01 17:59:45 +02:00 |
|
|
9c2c814e98
|
cleanup: optimize imports
|
2021-06-01 17:19:48 +02:00 |
|
|
5984e40384
|
fix: improve rasterization and tests
|
2021-06-01 17:15:44 +02:00 |
|
|
0572450ced
|
refactor: changed returnType of checkRequestsAndApply to list
|
2021-06-01 16:53:45 +02:00 |
|
|
141469c11f
|
refactor: changed returnType of checkRequestAndApply to optional
|
2021-06-01 16:34:08 +02:00 |
|
|
842db2439a
|
breaking: remove observable pattern, make methods return events directly
|
2021-06-01 15:43:04 +02:00 |
|
|
4802b0113d
|
feat: implemented NPC serialization properly
|
2021-06-01 14:04:50 +02:00 |
|