fix: changed GameState to proper class GameInstance in lobby

This commit is contained in:
Yannik Bretschneider 2021-05-05 18:58:24 +02:00
parent f5d565613a
commit 0b3a3097e1

View File

@ -1,12 +1,14 @@
package uulm.teamname.marvelous.server.Lobby; package uulm.teamname.marvelous.server.Lobby;
import uulm.teamname.marvelous.gamelibrary.IntVector2;
import uulm.teamname.marvelous.gamelibrary.events.Event; import uulm.teamname.marvelous.gamelibrary.events.Event;
import uulm.teamname.marvelous.gamelibrary.gamelogic.GameInstance;
import uulm.teamname.marvelous.gamelibrary.requests.Request; import uulm.teamname.marvelous.gamelibrary.requests.Request;
public class Lobby { public class Lobby {
String gameID; String gameID;
// GameState state; // TODO: needs to be changed to GameStateManager GameInstance gameInstance; // This is the main "wrapper" class for Gamestate, Event creation and so son