fix: fixed problems arising from Gamelib refactor
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2
Gamelib
2
Gamelib
Submodule Gamelib updated: 0572450ced...19f6695ba8
@ -0,0 +1,9 @@
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package uulm.teamname.marvelous.server;
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/** Specifies a participant type. */
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public enum ParticipantType {
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None,
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Player1,
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Player2,
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Spectator
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}
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@ -4,12 +4,11 @@ import uulm.teamname.marvelous.gamelibrary.IntVector2;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.events.EventBuilder;
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import uulm.teamname.marvelous.gamelibrary.events.EventType;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.EventObserver;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.GameInstance;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.ParticipantType;
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import uulm.teamname.marvelous.gamelibrary.json.config.CharacterConfig;
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import uulm.teamname.marvelous.gamelibrary.json.config.PartyConfig;
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import uulm.teamname.marvelous.gamelibrary.json.config.ScenarioConfig;
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import uulm.teamname.marvelous.server.ParticipantType;
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import uulm.teamname.marvelous.gamelibrary.config.CharacterConfig;
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import uulm.teamname.marvelous.gamelibrary.config.PartyConfig;
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import uulm.teamname.marvelous.gamelibrary.config.ScenarioConfig;
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import uulm.teamname.marvelous.gamelibrary.requests.Request;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
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import uulm.teamname.marvelous.server.lobby.pipelining.*;
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@ -1,7 +1,7 @@
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package uulm.teamname.marvelous.server.lobby.pipelining;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.ParticipantType;
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import uulm.teamname.marvelous.server.ParticipantType;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
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import uulm.teamname.marvelous.server.lobby.Lobby;
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@ -1,7 +1,7 @@
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package uulm.teamname.marvelous.server.lobbymanager;
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import org.java_websocket.WebSocket;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.ParticipantType;
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import uulm.teamname.marvelous.server.ParticipantType;
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import java.util.Objects;
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