test: created test for RequestGameStateSegment
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package uulm.teamname.marvelous.server.lobby.pipelining;
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import org.junit.jupiter.api.Test;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.events.GamestateEvent;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.GameInstance;
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import uulm.teamname.marvelous.gamelibrary.requests.Request;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestBuilder;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
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import uulm.teamname.marvelous.server.lobbymanager.Participant;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicBoolean;
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import static org.assertj.core.api.Assertions.assertThat;
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import static org.junit.jupiter.api.Assertions.*;
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import static org.mockito.Mockito.*;
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class RequestGameStateSegmentTest {
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@Test
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void requestGamestateTest(){
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var game = mock(GameInstance.class);
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var gamestateEvent = mock(GamestateEvent.class);
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var segment = new RequestGameStateSegment(game);
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var requests = new Request[]{
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new RequestBuilder(RequestType.Req).buildGameRequest(),
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new RequestBuilder(RequestType.DisconnectRequest).buildGameRequest()
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};
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var participant = mock(Participant.class);
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var packet = new Packet(requests, participant);
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when(game.getGameStateEvent()).thenReturn(gamestateEvent);
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AtomicBoolean abort = new AtomicBoolean(false);
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List<Event> carrier = new ArrayList<>();
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segment.processRequests(packet, carrier, abort);
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assertThat(packet).isEmpty();
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assertThat(carrier).containsOnly(gamestateEvent);
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verify(game).getGameStateEvent();
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}
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}
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