refactor: renamed package names to be lowercase
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741f907348
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10
.idea/modules.xml
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10
.idea/modules.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/Server.iml" filepath="$PROJECT_DIR$/Server.iml" />
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<module fileurl="file://$PROJECT_DIR$/.idea/modules/Server.main.iml" filepath="$PROJECT_DIR$/.idea/modules/Server.main.iml" />
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<module fileurl="file://$PROJECT_DIR$/.idea/modules/Server.test.iml" filepath="$PROJECT_DIR$/.idea/modules/Server.test.iml" />
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</modules>
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</component>
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</project>
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@ -3,5 +3,6 @@
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/Gamelib" vcs="Git" />
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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</component>
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</project>
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@ -1,20 +1,17 @@
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package uulm.teamname.marvelous.server.Lobby;
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package uulm.teamname.marvelous.server.lobby;
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import uulm.teamname.marvelous.gamelibrary.IntVector2;
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import uulm.teamname.marvelous.gamelibrary.entities.Entity;
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import uulm.teamname.marvelous.gamelibrary.entities.Character;
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import uulm.teamname.marvelous.gamelibrary.entities.EntityID;
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import uulm.teamname.marvelous.gamelibrary.entities.EntityType;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.events.EventBuilder;
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import uulm.teamname.marvelous.gamelibrary.events.EventType;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.EventObserver;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.GameInstance;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.ParticipantType;
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import uulm.teamname.marvelous.gamelibrary.requests.Request;
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import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
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import uulm.teamname.marvelous.server.LobbyManager.LobbyConnection;
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import uulm.teamname.marvelous.server.LobbyManager.Participant;
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import uulm.teamname.marvelous.server.lobbymanager.LobbyConnection;
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import uulm.teamname.marvelous.server.lobbymanager.Participant;
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import java.util.*;
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@ -1,4 +1,4 @@
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package uulm.teamname.marvelous.server.Lobby;
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package uulm.teamname.marvelous.server.lobby;
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public class PauseHandler {
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private boolean paused;
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@ -1,6 +1,5 @@
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package uulm.teamname.marvelous.server.Lobby.pipelining;
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package uulm.teamname.marvelous.server.lobby.pipelining;
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import uulm.teamname.marvelous.gamelibrary.Tuple;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.events.EventBuilder;
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import uulm.teamname.marvelous.gamelibrary.events.EventType;
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@ -1,6 +1,5 @@
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package uulm.teamname.marvelous.server.Lobby.pipelining;
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package uulm.teamname.marvelous.server.lobby.pipelining;
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import uulm.teamname.marvelous.gamelibrary.Tuple;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.requests.Request;
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@ -1,6 +1,5 @@
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package uulm.teamname.marvelous.server.Lobby.pipelining;
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package uulm.teamname.marvelous.server.lobby.pipelining;
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import uulm.teamname.marvelous.gamelibrary.Tuple;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.requests.Request;
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@ -1,9 +1,7 @@
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package uulm.teamname.marvelous.server.LobbyManager;
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package uulm.teamname.marvelous.server.lobbymanager;
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import org.java_websocket.WebSocket;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.ParticipantType;
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import uulm.teamname.marvelous.server.Lobby.Lobby;
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import uulm.teamname.marvelous.server.lobby.Lobby;
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import java.util.HashSet;
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@ -1,9 +1,7 @@
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package uulm.teamname.marvelous.server.LobbyManager;
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package uulm.teamname.marvelous.server.lobbymanager;
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import org.java_websocket.WebSocket;
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import uulm.teamname.marvelous.gamelibrary.events.Event;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.ParticipantType;
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import uulm.teamname.marvelous.server.Lobby.Lobby;
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import java.util.HashMap;
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@ -1,4 +1,4 @@
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package uulm.teamname.marvelous.server.LobbyManager;
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package uulm.teamname.marvelous.server.lobbymanager;
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import org.java_websocket.WebSocket;
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import uulm.teamname.marvelous.gamelibrary.gamelogic.ParticipantType;
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@ -1,4 +1,4 @@
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package uulm.teamname.marvelous.server.NetConnector;
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package uulm.teamname.marvelous.server.netconnector;
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import org.java_websocket.WebSocket;
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import org.java_websocket.handshake.ClientHandshake;
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@ -1,12 +1,9 @@
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package uulm.teamname.marvelous.server.Lobby.pipelining;
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package uulm.teamname.marvelous.server.lobby.pipelining;
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import org.junit.jupiter.api.BeforeEach;
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import org.junit.jupiter.api.Test;
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import static org.assertj.core.api.Assertions.*;
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import static org.mockito.Mockito.*;
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import static org.junit.jupiter.api.Assertions.*;
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class PauseSegmentTest {
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PauseSegment pauseSegment;
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@ -1,10 +1,9 @@
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package uulm.teamname.marvelous.server.NetConnector;
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package uulm.teamname.marvelous.server.netconnector;
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import org.junit.jupiter.api.BeforeEach;
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import org.junit.jupiter.api.Test;
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import static org.mockito.Mockito.*;
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import static org.junit.jupiter.api.Assertions.*;
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class MarvelousServerTest {
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