doc: added logging

This commit is contained in:
Yannik Bretschneider 2021-06-02 17:51:23 +02:00
parent 30a8a03eb2
commit aecfcd2d42
4 changed files with 37 additions and 28 deletions

View File

@ -1,5 +1,6 @@
package uulm.teamname.marvelous.server.lobby.pipelining;
import org.tinylog.Logger;
import uulm.teamname.marvelous.gamelibrary.events.Event;
import uulm.teamname.marvelous.server.ParticipantType;
import uulm.teamname.marvelous.gamelibrary.requests.RequestType;
@ -19,7 +20,9 @@ public class DisconnectSegment implements Segment {
@Override
public void processRequests(Packet packet, List<Event> carrier, AtomicBoolean abort) {
Logger.trace("DisconnectSegment received {} requests.", packet.size());
if (packet.containsRequestOfType(RequestType.DisconnectRequest)) {
Logger.debug("Player {} sent DisconnectRequest", packet.getOrigin().type);
parent.connection.removePlayer(packet.getOrigin());
if (packet.getOrigin().type != ParticipantType.Spectator) {

View File

@ -1,5 +1,6 @@
package uulm.teamname.marvelous.server.lobby.pipelining;
import org.tinylog.Logger;
import uulm.teamname.marvelous.gamelibrary.events.Event;
import uulm.teamname.marvelous.gamelibrary.events.EventBuilder;
import uulm.teamname.marvelous.gamelibrary.gamelogic.GameInstance;
@ -19,7 +20,9 @@ public class GameStateSegment implements Segment {
@Override
public void processRequests(Packet packet, List<Event> carrier, AtomicBoolean abort) {
Logger.trace("GameStateSegment received {} requests.", packet.size());
var result = game.checkRequestsAndApply(packet.toArray(new Request[0]));
Logger.trace("GameLogic gener");
if (result.isPresent()) {
carrier.addAll(result.get());
packet.clear();

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@ -1,5 +1,6 @@
package uulm.teamname.marvelous.server.lobby.pipelining;
import org.tinylog.Logger;
import uulm.teamname.marvelous.gamelibrary.events.Event;
import uulm.teamname.marvelous.gamelibrary.events.EventBuilder;
import uulm.teamname.marvelous.gamelibrary.events.EventType;
@ -19,12 +20,16 @@ public class PauseSegment implements Segment {
}
public void pauseGame(){
if(!paused)
if(!paused) {
paused = true;
Logger.debug("Game paused.");
}
}
public void pauseEnd(){
if(paused)
if(paused) {
paused = false;
Logger.debug("Game unpaused.");
}
}
public boolean isPaused() {
@ -54,47 +59,38 @@ public class PauseSegment implements Segment {
*/
@Override
public void processRequests(Packet packet, List<Event> carrier, AtomicBoolean abort) {
Logger.trace("PauseSegment received {} requests. PausedState is {}", packet.size(), paused);
// check if there is a pause request (either start or stop)
if (packet.contains(new RequestBuilder(RequestType.PauseStartRequest).buildGameRequest())) {
Logger.trace("PauseStartRequest found");
if (!paused) {
// pause the game
pauseGame();
// create a new PauseStartEvent
carrier.add(new EventBuilder(EventType.PauseStartEvent).buildGameEvent());
Logger.trace("Added PauseStartEvent to pipeline carrier");
} else { // if the game is already paused
Logger.info("PauseStartRequest sent even though the game wasn't paused. Error triggered.");
abort.set(true);
return;
}
} else if (packet.contains(new RequestBuilder(RequestType.PauseStopRequest).buildGameRequest())) {
Logger.trace("PauseStopRequest found");
if (paused) {
// pause the game
pauseEnd();
Logger.debug("Game unpaused.");
// create a new PauseStartRequest
carrier.add(new EventBuilder(EventType.PauseStopEvent).buildGameEvent());
Logger.trace("Added PauseStopEvent to pipeline carrier");
} else { // if the game is not paused
Logger.info("PauseStopRequest sent even though the game wasn't paused. Error triggered.");
abort.set(true);
return;
}
}
/* filter the events
if (paused) {
for (Request request: packet) {
switch (request.type) {
case MeleeAttackRequest,
RangedAttackRequest,
MoveRequest,
ExchangeInfinityStoneRequest,
UseInfinityStoneRequest,
EndRoundRequest,
PauseStopRequest,
PauseStartRequest -> packet.remove(request);
case DisconnectRequest, Req -> { /* do nothing }
}
}
} */
Logger.trace("As the game is paused, Requests are removed.");
packet.removeRequestsOfTypes(
RequestType.MeleeAttackRequest,
RequestType.RangedAttackRequest,
@ -104,5 +100,7 @@ public class PauseSegment implements Segment {
RequestType.EndRoundRequest,
RequestType.PauseStopRequest,
RequestType.PauseStartRequest);
}
}
}

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@ -1,5 +1,6 @@
package uulm.teamname.marvelous.server.lobby.pipelining;
import org.tinylog.Logger;
import uulm.teamname.marvelous.gamelibrary.events.Event;
import uulm.teamname.marvelous.gamelibrary.requests.Request;
import uulm.teamname.marvelous.server.lobbymanager.Participant;
@ -37,6 +38,7 @@ public class Pipeline {
* {@link Optional#isEmpty()} or {@link Optional#isPresent()}, and act accordingly.
*/
public Optional<Event[]> processRequests(Request[] requests, Participant origin) {
Logger.trace("Pipeline started RequestProcessing");
// The packet carries the requests, and gets smaller per segment
Packet packet = new Packet(requests, origin);
// The packet is filled by the requests resulting from events per segment
@ -44,6 +46,7 @@ public class Pipeline {
// The abort boolean describes whether an abort happened in a segment
AtomicBoolean abort = new AtomicBoolean(false);
Logger.trace("Iterating through segments");
// Loop through all segments
for (Segment segment: segments) {
// Give the segment the packet, carrier and abort, and let it process requests
@ -53,8 +56,10 @@ public class Pipeline {
}
}
if (abort.get()) { // if abort is true, return empty optional
Logger.debug("Abort triggered in Pipeline");
return Optional.empty();
} else { // else return an optional of the array
Logger.trace("Pipeline executed normally. Returning {} events.", carrier.size());
return Optional.of(carrier.toArray(new Event[0]));
}
}