refactor: extracted method in LobbyManager
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3ab8d57829
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@ -60,7 +60,7 @@ public class LobbyManager {
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targetedLobby = initializeNewLobby(resourceDescriptor);
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} else {
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Logger.info("No free lobby spot available, sending error and disconnecting Client");
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// TODO: Implement this!
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}
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} else if (targetedLobby.isFull() && !message.role.equals(RoleEnum.SPECTATOR)) {
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@ -100,9 +100,9 @@ public class LobbyManager {
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synchronized (lobbies) {
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lobbies.put(participant, targetedLobby);
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}
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if (targetedLobby.isFull() && !LobbyRunner.getInstance().isStarted(targetedLobby)) {
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Logger.info("Lobby '{}' was full, starting...", targetedLobby.gameID);
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LobbyRunner.getInstance().startLobby(targetedLobby);
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if (targetedLobby.isFull()) {
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Logger.trace("Lobby is full, checking whether to start lobby or not");
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startLobby(targetedLobby);
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}
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}
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return participant;
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@ -174,7 +174,14 @@ public class LobbyManager {
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}
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Logger.trace("Returning local resourceDescriptor");
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return localResourceDescriptor;
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}
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/** Checks whether the current lobby is already started, and if that is not the case, starts it */
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private void startLobby(LobbyConnection targetedLobby) {
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if (!LobbyRunner.getInstance().isStarted(targetedLobby)) {
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Logger.info("Starting Lobby '{}' ...", targetedLobby.gameID);
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LobbyRunner.getInstance().startLobby(targetedLobby);
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}
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}
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/** A method to obtain the lobbies HashMap. Meant for testing, and shouldn't be used anywhere else. */
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