feat: live collaboration
This commit is contained in:
@ -72,6 +72,14 @@ io.on('connection', (socket) => {
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socket.to(data.room).emit('flip-all-cards', data);
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socket.to(data.room).emit('flip-all-cards', data);
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});
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});
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socket.on('shuffle-mode-change', (data) => {
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socket.to(data.room).emit('shuffle-mode-change', data);
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});
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socket.on('import-canvas', (data) => {
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socket.to(data.room).emit('import-canvas', data);
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});
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socket.on('disconnect', () => {
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socket.on('disconnect', () => {
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console.log('user disconnected');
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console.log('user disconnected');
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});
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});
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@ -1,7 +1,8 @@
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<script lang="ts">
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<script lang="ts">
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import Card from '$lib/Card.svelte';
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import Card from '$lib/Card.svelte';
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import StickyNote from '$lib/StickyNote.svelte';
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import StickyNote from '$lib/StickyNote.svelte';
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import { onMount } from 'svelte';
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import { onMount, onDestroy } from 'svelte';
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import { io, Socket } from 'socket.io-client';
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interface CardData {
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interface CardData {
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id: number;
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id: number;
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@ -21,7 +22,7 @@
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riskCategories?: string[];
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riskCategories?: string[];
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}
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}
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interface StickyNote {
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interface StickyNoteData {
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id: number;
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id: number;
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text: string;
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text: string;
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x: number;
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x: number;
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@ -111,11 +112,153 @@
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let cards = $state<CardData[]>([]);
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let cards = $state<CardData[]>([]);
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let maxZIndex = $state(0);
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let maxZIndex = $state(0);
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let stickyNotes = $state<StickyNote[]>([]);
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let stickyNotes = $state<StickyNoteData[]>([]);
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let nextNoteId = $state(1);
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let nextNoteId = $state(1);
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let noteColors = ['#ffeb3b', '#4caf50', '#2196f3', '#ff9800', '#e91e63', '#9c27b0'];
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let noteColors = ['#ffeb3b', '#4caf50', '#2196f3', '#ff9800', '#e91e63', '#9c27b0'];
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function initializeDeck() {
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let socket: Socket;
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let room: string;
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let isStateSynced = false;
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let lastMoveTime = 0;
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onMount(() => {
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const urlParams = new URLSearchParams(window.location.search);
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room = urlParams.get('sessid') || `room-${Math.random().toString(36).substr(2, 9)}`;
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if (!urlParams.has('sessid')) {
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window.history.replaceState({}, '', `?sessid=${room}`);
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}
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socket = io();
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socket.on('connect', () => {
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socket.emit('join', room);
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// Request state from other clients, but only if we haven't synced yet
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if (!isStateSynced) {
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socket.emit('request-state', { room });
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}
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});
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// If no one sends state within 2 seconds, initialize the deck
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setTimeout(() => {
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if (!isStateSynced) {
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initializeDeck();
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isStateSynced = true;
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}
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}, 2000);
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socket.on('request-state', (data) => {
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const fullState = {
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cards,
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stickyNotes,
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selectedDeck,
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shuffleMode,
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deckPosition,
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maxZIndex,
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nextNoteId
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};
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socket.emit('sync-state', { to: data.from, room, state: fullState });
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});
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socket.on('sync-state', (data) => {
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if (!isStateSynced) {
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restoreCanvasState(data.state);
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isStateSynced = true;
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}
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});
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socket.on('card-move', (data) => {
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const card = cards.find(c => c.id === data.id);
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if (card) {
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card.x = data.x;
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card.y = data.y;
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card.zIndex = data.zIndex;
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if (data.zIndex > maxZIndex) maxZIndex = data.zIndex;
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}
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});
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socket.on('card-click', (data) => {
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const card = cards.find(c => c.id === data.id);
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if (card) {
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card.flipped = !card.flipped;
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card.zIndex = data.zIndex;
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if (data.zIndex > maxZIndex) maxZIndex = data.zIndex;
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}
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});
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socket.on('card-drop', (data) => {
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const card = cards.find(c => c.id === data.id);
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if (card) {
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Object.assign(card, data.cardState);
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}
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});
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socket.on('sticky-note-add', (data) => {
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stickyNotes.push(data.note);
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if (data.note.id >= nextNoteId) nextNoteId = data.note.id + 1;
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if (data.note.zIndex > maxZIndex) maxZIndex = data.note.zIndex;
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});
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socket.on('sticky-note-move', (data) => {
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const note = stickyNotes.find(n => n.id === data.id);
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if (note) {
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note.x = data.x;
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note.y = data.y;
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note.zIndex = data.zIndex;
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if (data.zIndex > maxZIndex) maxZIndex = data.zIndex;
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}
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});
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socket.on('sticky-note-update', (data) => {
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const note = stickyNotes.find(n => n.id === data.id);
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if (note) {
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note.text = data.text;
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}
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});
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socket.on('sticky-note-delete', (data) => {
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const index = stickyNotes.findIndex(n => n.id === data.id);
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if (index >= 0) {
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stickyNotes.splice(index, 1);
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}
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});
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socket.on('deck-change', (data) => {
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selectedDeck = data.selectedDeck;
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initializeDeck(false); // Don't broadcast, just init
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});
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socket.on('shuffle-deck', (data) => {
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cards = data.cards;
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});
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socket.on('collect-to-deck', (data) => {
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cards = data.cards;
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});
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socket.on('deal-cards', (data) => {
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cards = data.cards;
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});
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socket.on('flip-all-cards', () => {
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cards.forEach(card => card.flipped = !card.flipped);
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});
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socket.on('shuffle-mode-change', (data) => {
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shuffleMode = data.shuffleMode;
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});
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socket.on('import-canvas', (data) => {
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restoreCanvasState(data.state);
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});
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return () => {
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socket.disconnect();
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};
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});
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function initializeDeck(broadcast = true) {
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const config = deckConfigs[selectedDeck];
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const config = deckConfigs[selectedDeck];
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cards = config.cards.map((image, index) => ({
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cards = config.cards.map((image, index) => ({
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id: index + 1,
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id: index + 1,
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@ -128,11 +271,13 @@
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isRiskCategory: selectedDeck === 1 && image.includes('1.png')
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isRiskCategory: selectedDeck === 1 && image.includes('1.png')
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}));
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}));
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maxZIndex = cards.length;
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maxZIndex = cards.length;
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}
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stickyNotes = [];
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nextNoteId = 1;
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onMount(() => {
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if (broadcast && socket) {
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initializeDeck();
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socket.emit('deck-change', { room, selectedDeck });
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});
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}
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}
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function handleDeckChange() {
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function handleDeckChange() {
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initializeDeck();
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initializeDeck();
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@ -144,17 +289,21 @@
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card.x = x;
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card.x = x;
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card.y = y;
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card.y = y;
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card.zIndex = ++maxZIndex;
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card.zIndex = ++maxZIndex;
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const now = Date.now();
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if (now - lastMoveTime > 50) { // Throttle to 20fps
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socket.emit('card-move', { room, id, x, y, zIndex: card.zIndex });
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lastMoveTime = now;
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}
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}
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}
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}
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}
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function handleCardDrop(id: number, x: number, y: number) {
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function handleCardDrop(id: number, x: number, y: number) {
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const card = cards.find(c => c.id === id);
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const card = cards.find(c => c.id === id);
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if (card) {
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if (card) {
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// Calculate card center position (card is 220x300px)
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const cardCenterX = x + 110;
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const cardCenterX = x + 110;
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const cardCenterY = y + 150;
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const cardCenterY = y + 150;
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// Check if card center is dropped on deck area
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if (
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if (
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cardCenterX >= deckPosition.x &&
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cardCenterX >= deckPosition.x &&
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cardCenterX <= deckPosition.x + 220 &&
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cardCenterX <= deckPosition.x + 220 &&
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@ -162,7 +311,6 @@
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cardCenterY <= deckPosition.y + 300 &&
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cardCenterY <= deckPosition.y + 300 &&
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!card.inDeck
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!card.inDeck
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) {
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) {
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// Move card to top of deck
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const deckCards = cards.filter(c => c.inDeck);
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const deckCards = cards.filter(c => c.inDeck);
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const topZ = deckCards.length > 0 ? Math.max(...deckCards.map(c => c.zIndex)) + 1 : 0;
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const topZ = deckCards.length > 0 ? Math.max(...deckCards.map(c => c.zIndex)) + 1 : 0;
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@ -172,9 +320,9 @@
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card.flipped = true;
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card.flipped = true;
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card.inDeck = true;
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card.inDeck = true;
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} else if (card.inDeck) {
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} else if (card.inDeck) {
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// Card was moved out of deck
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card.inDeck = false;
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card.inDeck = false;
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}
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}
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socket.emit('card-drop', { room, id, cardState: { ...card } });
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}
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}
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}
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}
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@ -182,6 +330,7 @@
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const card = cards.find(c => c.id === id);
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const card = cards.find(c => c.id === id);
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if (card) {
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if (card) {
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card.zIndex = ++maxZIndex;
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card.zIndex = ++maxZIndex;
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socket.emit('card-click', { room, id, zIndex: card.zIndex });
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}
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}
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}
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}
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@ -200,6 +349,7 @@
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} else {
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} else {
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normalShuffle(deckCards);
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normalShuffle(deckCards);
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}
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}
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socket.emit('shuffle-deck', { room, cards });
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}
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}
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function normalShuffle(deckCards: CardData[]) {
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function normalShuffle(deckCards: CardData[]) {
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@ -288,6 +438,7 @@
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card.flipped = true;
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card.flipped = true;
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card.inDeck = true;
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card.inDeck = true;
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});
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});
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socket.emit('collect-to-deck', { room, cards });
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}
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}
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function dealCards() {
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function dealCards() {
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@ -298,45 +449,34 @@
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card.flipped = false;
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card.flipped = false;
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card.inDeck = false;
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card.inDeck = false;
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});
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});
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socket.emit('deal-cards', { room, cards });
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}
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}
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function flipAllCards() {
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function flipAllCards() {
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cards.forEach(card => {
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cards.forEach(card => {
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card.flipped = !card.flipped;
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card.flipped = !card.flipped;
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});
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});
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socket.emit('flip-all-cards', { room });
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}
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}
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function handleCanvasWheel(event: WheelEvent) {
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function handleCanvasWheel(event: WheelEvent) {
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event.preventDefault();
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event.preventDefault();
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if (event.ctrlKey || event.metaKey) {
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if (event.ctrlKey || event.metaKey) {
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// Zoom with mouse wheel + ctrl/cmd towards viewport center
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const zoomFactor = event.deltaY > 0 ? 0.9 : 1.1;
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const zoomFactor = event.deltaY > 0 ? 0.9 : 1.1;
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const newZoom = Math.max(0.1, Math.min(3, canvasZoom * zoomFactor));
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const newZoom = Math.max(0.1, Math.min(3, canvasZoom * zoomFactor));
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// Get viewport center
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const rect = (event.currentTarget as HTMLElement).getBoundingClientRect();
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const rect = (event.currentTarget as HTMLElement).getBoundingClientRect();
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const centerX = rect.width / 2;
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const centerX = rect.width / 2;
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const centerY = rect.height / 2;
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const centerY = rect.height / 2;
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// Convert viewport center to canvas coordinates before zoom
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const canvasCenterX = (centerX - canvasOffset.x) / canvasZoom;
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const canvasCenterX = (centerX - canvasOffset.x) / canvasZoom;
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const canvasCenterY = (centerY - canvasOffset.y) / canvasZoom;
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const canvasCenterY = (centerY - canvasOffset.y) / canvasZoom;
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// Update zoom
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canvasZoom = newZoom;
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canvasZoom = newZoom;
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// Adjust offset to keep the viewport center fixed
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canvasOffset.x = centerX - canvasCenterX * canvasZoom;
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canvasOffset.x = centerX - canvasCenterX * canvasZoom;
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canvasOffset.y = centerY - canvasCenterY * canvasZoom;
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canvasOffset.y = centerY - canvasCenterY * canvasZoom;
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} else {
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} else {
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// Pan with mouse wheel
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const scrollSpeed = 1;
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const scrollSpeed = 1 / canvasZoom; // Adjust pan speed for zoom level
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canvasOffset.x -= event.deltaX * scrollSpeed;
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canvasOffset.x -= event.deltaX * scrollSpeed;
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canvasOffset.y -= event.deltaY * scrollSpeed;
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canvasOffset.y -= event.deltaY * scrollSpeed;
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canvasOffset.x = Math.max(-2000, Math.min(2000, canvasOffset.x));
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canvasOffset.y = Math.max(-2000, Math.min(2000, canvasOffset.y));
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}
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}
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}
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}
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@ -356,9 +496,8 @@
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event.preventDefault();
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event.preventDefault();
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const deltaX = event.clientX - dragStart.x;
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const deltaX = event.clientX - dragStart.x;
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const deltaY = event.clientY - dragStart.y;
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const deltaY = event.clientY - dragStart.y;
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canvasOffset.x = dragStartOffset.x + deltaX;
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canvasOffset.x = Math.max(-2000, Math.min(2000, dragStartOffset.x + deltaX));
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canvasOffset.y = dragStartOffset.y + deltaY;
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canvasOffset.y = Math.max(-2000, Math.min(2000, dragStartOffset.y + deltaY));
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}
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}
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}
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}
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@ -373,7 +512,6 @@
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}
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}
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function getTouchDistance(touches: TouchList) {
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function getTouchDistance(touches: TouchList) {
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if (touches.length < 2) return 0;
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const touch1 = touches[0];
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const touch1 = touches[0];
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const touch2 = touches[1];
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const touch2 = touches[1];
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return Math.sqrt(
|
return Math.sqrt(
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@ -383,7 +521,6 @@
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|||||||
}
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}
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|
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function getTouchCenter(touches: TouchList) {
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function getTouchCenter(touches: TouchList) {
|
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if (touches.length < 2) return { x: 0, y: 0 };
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|
||||||
const touch1 = touches[0];
|
const touch1 = touches[0];
|
||||||
const touch2 = touches[1];
|
const touch2 = touches[1];
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||||||
return {
|
return {
|
||||||
@ -393,19 +530,12 @@
|
|||||||
}
|
}
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||||||
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||||||
function handleCanvasTouchStart(event: TouchEvent) {
|
function handleCanvasTouchStart(event: TouchEvent) {
|
||||||
isDragging = true;
|
|
||||||
if (event.touches.length >= 2) {
|
if (event.touches.length >= 2) {
|
||||||
// Two or more touches - pinch zoom
|
|
||||||
isPinching = true;
|
isPinching = true;
|
||||||
lastPinchDistance = getTouchDistance(event.touches);
|
lastPinchDistance = getTouchDistance(event.touches);
|
||||||
pinchCenter = getTouchCenter(event.touches);
|
pinchCenter = getTouchCenter(event.touches);
|
||||||
|
|
||||||
// Convert pinch center to canvas coordinates
|
|
||||||
const rect = (event.currentTarget as HTMLElement).getBoundingClientRect();
|
|
||||||
pinchCenter.x -= rect.left;
|
|
||||||
pinchCenter.y -= rect.top;
|
|
||||||
} else if (event.touches.length === 1) {
|
} else if (event.touches.length === 1) {
|
||||||
// Single touch - pan
|
isDragging = true;
|
||||||
const touch = event.touches[0];
|
const touch = event.touches[0];
|
||||||
dragStart.x = touch.clientX;
|
dragStart.x = touch.clientX;
|
||||||
dragStart.y = touch.clientY;
|
dragStart.y = touch.clientY;
|
||||||
@ -417,29 +547,27 @@
|
|||||||
|
|
||||||
function handleCanvasTouchMove(event: TouchEvent) {
|
function handleCanvasTouchMove(event: TouchEvent) {
|
||||||
if (event.touches.length === 1 && isDragging && !isPinching) {
|
if (event.touches.length === 1 && isDragging && !isPinching) {
|
||||||
// Single touch pan
|
|
||||||
const touch = event.touches[0];
|
const touch = event.touches[0];
|
||||||
const deltaX = touch.clientX - dragStart.x;
|
const deltaX = touch.clientX - dragStart.x;
|
||||||
const deltaY = touch.clientY - dragStart.y;
|
const deltaY = touch.clientY - dragStart.y;
|
||||||
|
canvasOffset.x = dragStartOffset.x + deltaX;
|
||||||
canvasOffset.x = Math.max(-2000, Math.min(2000, dragStartOffset.x + deltaX));
|
canvasOffset.y = dragStartOffset.y + deltaY;
|
||||||
canvasOffset.y = Math.max(-2000, Math.min(2000, dragStartOffset.y + deltaY));
|
|
||||||
} else if (event.touches.length === 2 && isPinching) {
|
} else if (event.touches.length === 2 && isPinching) {
|
||||||
// Pinch zoom
|
|
||||||
const currentDistance = getTouchDistance(event.touches);
|
const currentDistance = getTouchDistance(event.touches);
|
||||||
const zoomFactor = currentDistance / lastPinchDistance;
|
const zoomFactor = currentDistance / lastPinchDistance;
|
||||||
const newZoom = Math.max(0.1, Math.min(3, canvasZoom * zoomFactor));
|
const newZoom = Math.max(0.1, Math.min(3, canvasZoom * zoomFactor));
|
||||||
|
|
||||||
// Convert pinch center to canvas coordinates before zoom
|
const rect = (event.currentTarget as HTMLElement).getBoundingClientRect();
|
||||||
const canvasCenterX = (pinchCenter.x - canvasOffset.x) / canvasZoom;
|
const pinchCenterX = pinchCenter.x - rect.left;
|
||||||
const canvasCenterY = (pinchCenter.y - canvasOffset.y) / canvasZoom;
|
const pinchCenterY = pinchCenter.y - rect.top;
|
||||||
|
|
||||||
|
const canvasCenterX = (pinchCenterX - canvasOffset.x) / canvasZoom;
|
||||||
|
const canvasCenterY = (pinchCenterY - canvasOffset.y) / canvasZoom;
|
||||||
|
|
||||||
// Update zoom
|
|
||||||
canvasZoom = newZoom;
|
canvasZoom = newZoom;
|
||||||
|
|
||||||
// Adjust offset to keep the pinch center fixed
|
canvasOffset.x = pinchCenterX - canvasCenterX * canvasZoom;
|
||||||
canvasOffset.x = pinchCenter.x - canvasCenterX * canvasZoom;
|
canvasOffset.y = pinchCenterY - canvasCenterY * canvasZoom;
|
||||||
canvasOffset.y = pinchCenter.y - canvasCenterY * canvasZoom;
|
|
||||||
|
|
||||||
lastPinchDistance = currentDistance;
|
lastPinchDistance = currentDistance;
|
||||||
}
|
}
|
||||||
@ -447,38 +575,29 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
function handleCanvasTouchEnd(event: TouchEvent) {
|
function handleCanvasTouchEnd(event: TouchEvent) {
|
||||||
if (event.touches.length === 0) {
|
if (event.touches.length < 2) isPinching = false;
|
||||||
isDragging = false;
|
if (event.touches.length < 1) isDragging = false;
|
||||||
isPinching = false;
|
|
||||||
} else if (event.touches.length === 1) {
|
|
||||||
isPinching = false;
|
|
||||||
// A pinch ended. Reset pan state for the remaining finger to prevent a jump.
|
|
||||||
const touch = event.touches[0];
|
|
||||||
dragStart.x = touch.clientX;
|
|
||||||
dragStart.y = touch.clientY;
|
|
||||||
dragStartOffset.x = canvasOffset.x;
|
|
||||||
dragStartOffset.y = canvasOffset.y;
|
|
||||||
}
|
|
||||||
event.preventDefault();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function addStickyNote() {
|
function addStickyNote() {
|
||||||
const randomColor = noteColors[Math.floor(Math.random() * noteColors.length)];
|
const randomColor = noteColors[Math.floor(Math.random() * noteColors.length)];
|
||||||
const newNote: StickyNote = {
|
const newNote: StickyNoteData = {
|
||||||
id: nextNoteId++,
|
id: nextNoteId++,
|
||||||
text: 'New note',
|
text: '',
|
||||||
x: 400 - canvasOffset.x,
|
x: (400 - canvasOffset.x) / canvasZoom,
|
||||||
y: 200 - canvasOffset.y,
|
y: (200 - canvasOffset.y) / canvasZoom,
|
||||||
zIndex: ++maxZIndex,
|
zIndex: ++maxZIndex,
|
||||||
color: randomColor
|
color: randomColor
|
||||||
};
|
};
|
||||||
stickyNotes.push(newNote);
|
stickyNotes.push(newNote);
|
||||||
|
socket.emit('sticky-note-add', { room, note: newNote });
|
||||||
}
|
}
|
||||||
|
|
||||||
function updateStickyNote(id: number, text: string) {
|
function updateStickyNote(id: number, text: string) {
|
||||||
const note = stickyNotes.find(n => n.id === id);
|
const note = stickyNotes.find(n => n.id === id);
|
||||||
if (note) {
|
if (note) {
|
||||||
note.text = text;
|
note.text = text;
|
||||||
|
socket.emit('sticky-note-update', { room, id, text });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -488,6 +607,7 @@
|
|||||||
note.x = x;
|
note.x = x;
|
||||||
note.y = y;
|
note.y = y;
|
||||||
note.zIndex = ++maxZIndex;
|
note.zIndex = ++maxZIndex;
|
||||||
|
socket.emit('sticky-note-move', { room, id, x, y, zIndex: note.zIndex });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -495,6 +615,7 @@
|
|||||||
const index = stickyNotes.findIndex(n => n.id === id);
|
const index = stickyNotes.findIndex(n => n.id === id);
|
||||||
if (index >= 0) {
|
if (index >= 0) {
|
||||||
stickyNotes.splice(index, 1);
|
stickyNotes.splice(index, 1);
|
||||||
|
socket.emit('sticky-note-delete', { room, id });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -504,8 +625,6 @@
|
|||||||
shuffleMode,
|
shuffleMode,
|
||||||
cards: cards.map(card => ({...card})),
|
cards: cards.map(card => ({...card})),
|
||||||
stickyNotes: stickyNotes.map(note => ({...note})),
|
stickyNotes: stickyNotes.map(note => ({...note})),
|
||||||
canvasOffset,
|
|
||||||
canvasZoom,
|
|
||||||
deckPosition,
|
deckPosition,
|
||||||
maxZIndex,
|
maxZIndex,
|
||||||
nextNoteId,
|
nextNoteId,
|
||||||
@ -525,6 +644,16 @@
|
|||||||
URL.revokeObjectURL(url);
|
URL.revokeObjectURL(url);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function restoreCanvasState(state: any) {
|
||||||
|
selectedDeck = state.selectedDeck ?? 0;
|
||||||
|
shuffleMode = state.shuffleMode ?? 'normal';
|
||||||
|
cards = state.cards ?? [];
|
||||||
|
stickyNotes = state.stickyNotes ?? [];
|
||||||
|
deckPosition = state.deckPosition ?? { x: 50, y: 300 };
|
||||||
|
maxZIndex = state.maxZIndex ?? (cards.length + (stickyNotes.length || 0));
|
||||||
|
nextNoteId = state.nextNoteId ?? 1;
|
||||||
|
}
|
||||||
|
|
||||||
function importCanvas() {
|
function importCanvas() {
|
||||||
const input = document.createElement('input');
|
const input = document.createElement('input');
|
||||||
input.type = 'file';
|
input.type = 'file';
|
||||||
@ -538,22 +667,15 @@
|
|||||||
try {
|
try {
|
||||||
const canvasState = JSON.parse(e.target?.result as string);
|
const canvasState = JSON.parse(e.target?.result as string);
|
||||||
|
|
||||||
// Validate the imported data structure
|
|
||||||
if (!canvasState.cards || !Array.isArray(canvasState.cards)) {
|
if (!canvasState.cards || !Array.isArray(canvasState.cards)) {
|
||||||
alert('Invalid canvas file format');
|
alert('Invalid canvas file format');
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Restore state
|
restoreCanvasState(canvasState);
|
||||||
selectedDeck = canvasState.selectedDeck || 0;
|
|
||||||
shuffleMode = canvasState.shuffleMode || 'normal';
|
// Broadcast imported state to others
|
||||||
cards = canvasState.cards || [];
|
socket.emit('import-canvas', { room, state: canvasState });
|
||||||
stickyNotes = canvasState.stickyNotes || [];
|
|
||||||
canvasOffset = canvasState.canvasOffset || { x: 0, y: 0 };
|
|
||||||
canvasZoom = canvasState.canvasZoom || 1;
|
|
||||||
deckPosition = canvasState.deckPosition || { x: 50, y: 300 };
|
|
||||||
maxZIndex = canvasState.maxZIndex || cards.length;
|
|
||||||
nextNoteId = canvasState.nextNoteId || 1;
|
|
||||||
|
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
alert('Error reading canvas file: ' + error);
|
alert('Error reading canvas file: ' + error);
|
||||||
@ -565,6 +687,12 @@
|
|||||||
input.click();
|
input.click();
|
||||||
document.body.removeChild(input);
|
document.body.removeChild(input);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
$effect(() => {
|
||||||
|
if (socket) {
|
||||||
|
socket.emit('shuffle-mode-change', { room, shuffleMode });
|
||||||
|
}
|
||||||
|
});
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<div class="game-container">
|
<div class="game-container">
|
||||||
|
Reference in New Issue
Block a user