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be7dd1ca94
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feat: add portal support
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2021-06-24 22:07:40 +02:00 |
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371424e6c3
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feat: added PortalEvent to EventBuilder
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2021-06-24 15:37:30 +02:00 |
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c97ff03a68
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wip: prepare ai for using action trees and boards with score calculation
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2021-06-05 05:19:07 +02:00 |
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f2a961d159
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fix: resolve various issues with ai, cloning and turn order handling
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2021-06-05 04:00:25 +02:00 |
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f9837b4c28
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cleanup: improve javadoc comments
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2021-06-03 03:54:18 +02:00 |
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00eb5e21f3
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fix: make characters drop their inventory on knockout
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2021-06-03 03:06:21 +02:00 |
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7cd99495ba
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fix: clamp stats between 0 and max value
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2021-06-03 03:05:59 +02:00 |
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71fc0893a8
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refactor: utilize NPCType
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2021-06-01 19:33:48 +02:00 |
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e88476eb10
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cleanup: optimize imports, remove unused code, fix warnings
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2021-06-01 19:26:29 +02:00 |
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850c46c6e1
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feat: add thanos' ai
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2021-06-01 19:14:44 +02:00 |
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842db2439a
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breaking: remove observable pattern, make methods return events directly
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2021-06-01 15:43:04 +02:00 |
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bfe7b10169
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feat: implemented EntitySerializer and partial test
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2021-06-01 00:42:54 +02:00 |
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20f014209a
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feat: added inventory method to get inventory as array
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2021-06-01 00:33:43 +02:00 |
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bccffad8f0
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fix: more code is apparently better
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2021-06-01 00:32:07 +02:00 |
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d080fff5d3
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refactor: arranged de/serializers into packages
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2021-05-31 23:38:22 +02:00 |
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9a9fe4ae97
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feat: add thanos into the handling
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2021-05-31 22:54:13 +02:00 |
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d0829f3948
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feat: implemented proper deserialization for EntityID and IntVector2
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2021-05-30 17:00:59 +02:00 |
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830ef22997
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feat/refactor: actually track win conditions
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2021-05-27 17:58:44 +02:00 |
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0f50efa121
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feat: add handling for overtime victories
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2021-05-27 17:18:36 +02:00 |
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9fa5c554ef
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feat: expose methods for game state event handling
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2021-05-18 14:14:23 +02:00 |
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729a1d4a71
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feat: add handling and checking for MindStone
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2021-05-18 13:21:36 +02:00 |
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f7b1514491
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feat: wrote EntityDeserializer
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2021-05-11 21:17:55 +02:00 |
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28ac25fa55
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refactor: generated equals, hashCode and toString for entity classes
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2021-05-11 21:17:06 +02:00 |
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1cb2c145d1
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feat: added integer conversion to StoneType enum
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2021-05-11 21:00:33 +02:00 |
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f09b9e2388
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feat: connected deserializers to classes
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2021-05-11 06:14:43 +02:00 |
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d36466a5a0
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refactor: make GameLogic.checkRequest use error pattern and simple check methods
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2021-05-02 15:34:42 +02:00 |
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21fccee0df
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fix: fix formatting
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2021-05-02 00:19:01 +02:00 |
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abd70a0d05
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fix: deleted duplicate equals
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2021-05-02 00:05:55 +02:00 |
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82fa54bd2d
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Merge remote-tracking branch 'origin/gamelib' into gamelib
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2021-05-02 00:03:19 +02:00 |
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be88744bc9
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fix: generated equals and hashCode for events, entities and entityIDs
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2021-05-02 00:03:09 +02:00 |
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b5a66dcdc6
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wip: start implementing GameLogic.checkRequest
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2021-05-02 00:03:03 +02:00 |
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43cf4c6c1b
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fix: swap EntityID constructor parameters
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2021-05-01 22:24:27 +02:00 |
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b5614d3d37
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fix: its movement point, not mana point
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2021-05-01 21:53:52 +02:00 |
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2783173898
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ix: move manager classes to game logic
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2021-05-01 21:40:36 +02:00 |
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fe249f39ea
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refactor: improve stone cooldown storing and implement better cloning
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2021-05-01 19:47:19 +02:00 |
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eccac70656
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feat: implement GameState.snapshot and make entities cloneable
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2021-04-30 21:48:28 +02:00 |
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3f7d393d5d
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refactor: unify comment styles
feat: add entity list class
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2021-04-30 20:54:34 +02:00 |
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Yannik Bretschneider
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67b9d25eb8
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fix: Refactored to Gradle-based project, and added dependencies
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2021-04-29 20:57:08 +02:00 |
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