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673ba9f89d
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fix: move away from targetEntity in use stone requests in request executing too
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2021-08-10 19:21:44 +02:00 |
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a9acbda343
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fix: add more checks, fix power stone check and usestone not having a target entity field
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2021-08-10 13:00:01 +02:00 |
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6e249280c1
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refactor: made stat init nicer
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2021-08-10 12:55:20 +02:00 |
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ebd7d2a12b
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fix: add missing check to reality stone
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2021-08-10 12:35:08 +02:00 |
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9f5303ba74
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feat: added copy constructor to stat
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2021-08-08 19:31:40 +02:00 |
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48409b1e4a
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fix: mind stone is apparently just a glorified ranged attack
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2021-08-07 14:42:19 +02:00 |
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fbe38c978a
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doc: added TODO comment for scaling vectors
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2021-08-07 14:41:29 +02:00 |
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dd8e9813fa
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fix: only allow space stone on fully free fields
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2021-08-06 15:31:32 +02:00 |
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e68298781b
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fix: revert removing infinity stones from space stone teleportation as this is not possible to happen
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2021-08-06 15:26:54 +02:00 |
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d69376c110
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fix: remove infinity stones from the map on space stone teleports
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2021-08-06 12:45:40 +02:00 |
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315c7d2891
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fix: use correct power stone self damage calculation to not kill the character
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2021-08-06 12:45:06 +02:00 |
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adb0a49711
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feat: make rocks attackable
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2021-08-05 12:16:29 +02:00 |
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3070b9864c
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fix: use correct variables and send only the complete gamestate event
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2021-07-29 01:19:12 +02:00 |
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0336e4769a
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fix: include gamestate events in applying to ensure the state is set correctly
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2021-07-29 01:01:51 +02:00 |
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0fb3ca8728
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fix: ok, we are sending more events
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2021-07-29 00:22:11 +02:00 |
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8add62fe20
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fix: send first gamestate only event after everything is ready
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2021-07-29 00:17:41 +02:00 |
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14d30e14e4
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fix: use 8-connected instead of 4-connected bresenham
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2021-07-28 22:40:48 +02:00 |
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7b1c644a08
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fix: power stone doesn't send a value
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2021-07-25 23:14:09 +02:00 |
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910fd5cc3b
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fix: use correct damage check for power stone
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2021-07-25 22:09:08 +02:00 |
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a86e75014f
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refactor: improve stone cooldown update method
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2021-07-25 01:13:40 +02:00 |
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191817100d
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fix: circumvent late update issues by manually locking positions
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2021-07-25 00:41:22 +02:00 |
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9b8e3a7be3
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fix: fix duplicate position adding
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2021-07-24 22:58:02 +02:00 |
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4eb61a8f48
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fix: random neighbour field technically doesnt allow coordinates outside the map
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2021-07-24 22:29:57 +02:00 |
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23cceb9622
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fix: resolve minor problem in free neighbour search
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2021-07-24 21:40:00 +02:00 |
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154ee9c0f2
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fix: *facepalm*
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2021-07-19 17:47:59 +02:00 |
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4f9f6e0195
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fix: make vector scaling round
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2021-07-19 15:27:48 +02:00 |
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996addcaf8
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fix: fix terrible vector handling
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2021-07-19 14:36:18 +02:00 |
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e9b4bc5f58
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feat: implemented still-missing JSON ser/deser for portalEntities
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2021-07-12 21:16:02 +02:00 |
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518e458c5f
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fix: add additional protection to stone cooldown check
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2021-07-07 15:00:12 +02:00 |
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6885dcc13d
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fix: stone cooldown check needs to check for > 0
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2021-07-07 14:58:24 +02:00 |
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70529f04d8
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fix: prevent getFreeNeighbour from choosing positions outside of the map
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2021-07-06 12:55:53 +02:00 |
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a7b0514bd8
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fix: fix turn count
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2021-07-02 15:39:21 +02:00 |
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bacb6a65df
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fix: make game logic methods accessible for ai
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2021-07-01 18:32:44 +02:00 |
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1dabd1d25d
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fix: make GameState accessible for ai
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2021-07-01 17:25:14 +02:00 |
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7fffe2efbb
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cleanup: remove moved code
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2021-07-01 15:02:39 +02:00 |
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a289fee059
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fix: use own methods in JSON constructor and add javadoc
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2021-07-01 11:28:01 +02:00 |
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07ade1696d
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fix: fixed IntVector2 add method
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2021-06-30 22:50:09 +02:00 |
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ed4b454379
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feat: added setter for CharacterConfig in JSON
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2021-06-30 22:49:59 +02:00 |
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bc3319eed0
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fix: stop making duplicate properties which are difficult to access
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2021-06-29 08:38:04 +02:00 |
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be7dd1ca94
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feat: add portal support
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2021-06-24 22:07:40 +02:00 |
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7b1ce8af8f
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fix: make thanos also knock out characters he walks over, adapt for new UseInfinityStoneRequest
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2021-06-24 20:41:37 +02:00 |
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7334b234d4
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feat: implemented JSON stuff related to PortalEvents
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2021-06-24 15:51:18 +02:00 |
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371424e6c3
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feat: added PortalEvent to EventBuilder
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2021-06-24 15:37:30 +02:00 |
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81e53edb2a
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feat: added TeleportedEvent
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2021-06-24 15:28:29 +02:00 |
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abdd4dfbb7
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feat: added customRequest type
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2021-06-24 15:17:35 +02:00 |
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f2e737373a
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feat: implemented CustomRequest
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2021-06-09 16:03:08 +02:00 |
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b8402f636f
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fix: turns out turn count means something totally different
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2021-06-07 15:16:37 +02:00 |
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7a5d9dca76
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wip: implement action tree and minimax for ai
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2021-06-07 03:06:33 +02:00 |
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81cbec5348
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fix: mind stone creates an infinite ray
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2021-06-07 00:27:58 +02:00 |
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2b11633ced
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fix: make character selection use characterIDs and not indices
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2021-06-06 23:00:03 +02:00 |
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