Commit Graph

258 Commits

Author SHA1 Message Date
f09b9e2388 feat: connected deserializers to classes 2021-05-11 06:14:43 +02:00
6947105077 feat: created proper JSON deserializer and created test for JSON, which is still used for TDD 2021-05-11 06:14:18 +02:00
e3635851d2 feat: created deserializer for EntityIDs 2021-05-11 06:13:38 +02:00
734445275d feat: added JSON deserialization code to the JSON class 2021-05-11 06:13:21 +02:00
062281fdcb refactor: prepared GamestateEvent and MessageStructure for further steps by generating Equals and ToString 2021-05-11 06:11:01 +02:00
6e9efa1a59 refactor: changed GameStateEvent to GamestateEvent 2021-05-11 05:06:00 +02:00
e31cc1644d fix: added CustomEvents category for CustomEvent in EventType enum 2021-05-11 04:26:44 +02:00
7129f0f3ab fix: removed Req from EventTypes as it's now a request, not an event 2021-05-11 04:25:35 +02:00
1a98f25139 feat: add handling and checking for UseInfinityStoneRequest, fix: use proper distance calculations for some checks 2021-05-11 03:50:24 +02:00
4203092f9a fix: fixed building gamestate events (and the tests relating to that) 2021-05-11 03:20:19 +02:00
c2d1c2cc98 feat: handle Req request and remove handling of lobby events 2021-05-05 18:59:07 +02:00
a9c80cb19b fix: add new event properties to builder 2021-05-05 18:58:39 +02:00
56a90f6bdf feat: added new request types 2021-05-05 17:49:36 +02:00
3038368ad8 feat: reworked GamestateEvent according to new standard 2021-05-05 17:32:18 +02:00
9405b89fb3 fix: resolve event emitter not emitting because of missing call to setChanged 2021-05-03 20:19:17 +02:00
a5ccba0326 refactor: switch to EventBuilder 2021-05-03 19:36:30 +02:00
80c77b7956 refactor: move event checks from builder to their respective classes 2021-05-03 19:25:36 +02:00
d36466a5a0 refactor: make GameLogic.checkRequest use error pattern and simple check methods 2021-05-02 15:34:42 +02:00
05f4751a2c feat: properly handle movement requests 2021-05-02 14:38:03 +02:00
d06ac91ef8 refactor: clean up code and improve event builder 2021-05-02 14:28:51 +02:00
45ac7d6a62 fix: properly add new pause events 2021-05-02 13:24:27 +02:00
c190111de1 feat: completed EventBuilder with complete exception-based event checking for all events 2021-05-02 04:14:00 +02:00
1bd3cdf63f fix: rewrote CharacterEvent equals for nullability compatibility 2021-05-02 03:19:15 +02:00
326c469e55 fix: changed event types to non-primitives for nullability 2021-05-02 03:15:20 +02:00
e6cc61a272 feat: rewrote EntityBuilder to check for entity correctness when building entities 2021-05-02 02:58:39 +02:00
091e6eb688 fix: added entity to entityEvents as this is required for the SpawnEntityEvent 2021-05-02 02:58:02 +02:00
06af6b37f3 feat: added pause event types to eventType enum 2021-05-02 02:15:32 +02:00
3b286c3cad merge: merged comment in EventBuilder for better formating
Conflicts:
	src/main/java/uulm/teamname/marvelous/gamelibrary/events/EventBuilder.java
2021-05-02 02:04:40 +02:00
608cd829c4 temp: half finished but ineffective EventBuilder, to be reworked
fix: deleted duplicate equals

fix: changed language level

temp: half finished but ineffective EventBuilder, to be reworked
2021-05-02 02:02:32 +02:00
21fccee0df fix: fix formatting 2021-05-02 00:19:01 +02:00
abd70a0d05 fix: deleted duplicate equals 2021-05-02 00:05:55 +02:00
82fa54bd2d Merge remote-tracking branch 'origin/gamelib' into gamelib 2021-05-02 00:03:19 +02:00
be88744bc9 fix: generated equals and hashCode for events, entities and entityIDs 2021-05-02 00:03:09 +02:00
b5a66dcdc6 wip: start implementing GameLogic.checkRequest 2021-05-02 00:03:03 +02:00
889e4cf233 Merge remote-tracking branch 'origin/gamelib' into gamelib 2021-05-01 23:54:40 +02:00
1a33a8cb7e fix: fixed comments to properly display as a list 2021-05-01 23:54:25 +02:00
9220b6cc1b fix: add todo comment 2021-05-01 23:51:16 +02:00
1cb86f6be8 feat: added EventBuilder for building Events with more convenience and nicer code 2021-05-01 23:36:07 +02:00
d00c18c9d3 fix: changed gamestate event to new format
BREAKING-CHANGE: GamestateEvent parameter type changes
2021-05-01 23:19:36 +02:00
cdf9c342ef fix: changed custom content type to HashMap<String, Object> 2021-05-01 23:18:53 +02:00
5a667ea860 Merge remote-tracking branch 'origin/gamelib' into gamelib 2021-05-01 23:08:04 +02:00
bdc434ecc3 refactor: added comments and rearranged EventTypes 2021-05-01 23:07:34 +02:00
bebe721788 feat: implement GameLogic.executeRequest 2021-05-01 23:06:22 +02:00
3b286b4667 feat: data classes for all events and requests 2021-05-01 22:30:52 +02:00
43cf4c6c1b fix: swap EntityID constructor parameters 2021-05-01 22:24:27 +02:00
b5614d3d37 fix: its movement point, not mana point 2021-05-01 21:53:52 +02:00
2783173898 ix: move manager classes to game logic 2021-05-01 21:40:36 +02:00
fe249f39ea refactor: improve stone cooldown storing and implement better cloning 2021-05-01 19:47:19 +02:00
Yannik Bretschneider
01ee534a56 refactor: changed tuple test variable name to t for readability 2021-04-30 23:47:41 +02:00
e062de635d fix: change last comments to new format 2021-04-30 23:19:58 +02:00
fcd2338b11 feat: implement all getters in GameStateView 2021-04-30 21:48:48 +02:00
eccac70656 feat: implement GameState.snapshot and make entities cloneable 2021-04-30 21:48:28 +02:00
3f7d393d5d refactor: unify comment styles
feat: add entity list class
2021-04-30 20:54:34 +02:00
Yannik Bretschneider
78b5d9d4cf feat: created RoleEnum according to standard 2021-04-30 19:40:50 +02:00
Yannik Bretschneider
72289a5052 refactor: Added and improved comments in message structure 2021-04-30 16:28:00 +02:00
Yannik Bretschneider
51a7044851 refactor: optimized file readability by refactoring comments 2021-04-30 16:25:34 +02:00
Yannik Bretschneider
71f571fee1 feat: created POJOs for message structures from the standard document 2021-04-29 21:41:31 +02:00
Yannik Bretschneider
67b9d25eb8 fix: Refactored to Gradle-based project, and added dependencies 2021-04-29 20:57:08 +02:00